The Fist of Shadow
| Release Date: | May 11th, 2010 |
| Cost: | 3150 790  |
| Attributes: | Assassin, Stealth, Melee |
| Resource: | Energy |
Statistics
| Health: | 445 (+85) |
| HP Regen: | 7.25 (+0.65) |
| Energy: | 200 |
| Energy Regen: | 50 |
| Move Speed: | 350 |
| Attack Damage: | 53 (+3.2) |
| Attack Speed: | 0.694 (+3.1%) |
| Range: | 125 |
| Armor: | 16.5 (+3.5) |
| Magic Resist: | 30 (+1.25) |
Akali, the Fist of Shadows is an energy-based hybrid/AP melee assassin whose short cooldown skill-set excels at sticking to enemies and dealing massive singe-target burst damage. Akali can be extremely elusive in lane and during teamfights through the ground-targeted AoE stealth of Twilight Shroud and the on-target dashes of Shadow Dance. Her passive allows her to be deceptively strong in one vs one engages, often healing enough to sneak out kills no other champion could get. She is typically found as a solo mid or solo side-lane carry.
[edit] Description
| Lore:
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There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Akali is one of these shadow warriors, entrusted with the sacred duty of Pruning the Tree - eliminating those who threaten the equilibrium of Valoran.
A prodigal martial artist, Akali began training with her mother as soon as she could make a fist. Her mother's discipline was relentless and unforgiving, but predicated on the fundamental principle: We do that which must be done. When the Kinkou inducted her into the order at the age of fourteen, she could slice a dangling chain with a chop of her hand. There was no question - she would succeed her mother as the Fist of Shadow. She has had to do much in this role which others might find morally questionable, but to her it is in service of her mother's inviolable doctrine. She now works with her fellows Shen and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice.
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"The Fist of Shadow strikes from the cover of death itself. Do not impede the balance."
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[edit] Abilities
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| Discipline of Force - Akali's basic attacks deal 6% bonus magic damage, increasing by 1% for every 6 Ability Power gained. The bonus magic damage doesn't affect towers, but it affects other structures.
Discipline of Might - Akali gains 6% Spell Vamp, increasing by an additional 1% for every 6 bonus Attack Damage gained.
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| (Active) Akali spins her kama at a target enemy to deal magic damage and marking the target for 6 seconds. Akali's melee attacks against a marked target will trigger and consume the mark to cause additional damage and restore Energy.
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| Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds
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| Range: 600
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| Cost: 60 energy
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Initial Magic Damage: 35 / 55 / 75 / 95 / 115 (+0.4 per ability power)
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Proc Magic Damage: 45 / 70 / 95 / 120 / 145 (+0.5 per ability power)
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Total Magic Damage: 80 / 125 / 170 / 215 / 260 (+0.9 per ability power)
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| Energy Restored: 20 / 25 / 30 / 35 / 40
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| (Active) Akali throws down a cover of smoke that lasts for 8 seconds. While inside the area, Akali gains Armor and Magic Resist and becomes stealthed. Attacking or using abilities will briefly reveal her for 0.5 seconds. Enemies inside the smoke have their Movement Speed reduced.
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| Cooldown: 20 seconds
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| Range to center of AoE: 700
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| Radius of AoE: 400
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| Cost: 80 / 75 / 70 / 65 / 60 energy
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| Armor & Magic Resistance Bonus: 10 / 20 / 30 / 40 / 50
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| Slow: 14 / 18 / 22 / 26 / 30%
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| (Active) Akali flourishes her kamas, hitting nearby units for physical damage.
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| Cooldown: 7 / 6 / 5 / 4 / 3 seconds
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| Radius of AoE: 325
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| Cost: 60 / 55 / 50 / 45 / 40 energy
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Physical Damage: 30 / 55 / 80 / 105 / 130 (+0.6 per attack damage) (+0.3 per ability power)
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| (Active): Akali moves through shadows to quickly strike her target, dealing damage and consuming an Essence of Shadow charge. Akali recharges Essence of Shadow charges both periodically and upon kills and assists, max 3 stacks, affected by cooldown reduction.
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| Cooldown: 2 / 1.5 / 1 seconds
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| Range: 800
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| Cost: 1 Essence of Shadow
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| Essence of Shadow Recharge Time: 30 / 22.5 / 15 seconds
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Magic Damage: 100 / 175 / 250 (+0.5 per ability power)
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Max Magic Damage: 300 / 525 / 750 (+1.5 per ability power)
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[edit] Competitive Usage
[edit] Patch History
v3.07
These two changes are intended to give Akali's kit some utility. With Twilight Shroud now granting vision where it's placed, Akali can perform interesting jungle and lane jukes by first casting Twilight Shroud to gain vision of an enemy or jungle monster, and then using Shadow Dance as an escape tool. Overall, it should be a cool little trick that adds some depth to this ability.
- Twilight Shroud
- Now grants vision in the area of effect
- Shadow Dance
- Essence of Shadow charge time reduced to 30 / 22.5 / 15 seconds from 35 / 25 / 15
v3.05 Balance Update
- Mark of the Assassin
- Initial damage reduced to 35 / 55 / 75 / 95 / 115 from 45 / 70 / 95 / 120 / 145
- Mark detonation damage Ability Power ratio increased to 0.5 from 0.4
- Shadow Dance
- Essence of Shadow charge rate increased to 35/25/15 seconds from 25/20/15
v3.05
- Twilight Shroud
- Akali is now immediately stealthed/revealed upon entering/leaving the Shroud zone
- Akali is now immediately stealthed when casting Twilight Shroud directly on herself
- Akali is now revealed from stealth upon casting a spell or beginning an attack rather than upon dealing damage
- Delay on re-stealthing increased by 0.15 seconds
v3.02
- Twin Disciplines
- Discipline of Force
- Now takes effect immediately instead of requiring 19.5 Ability Power
- Base damage bonus reduced to 6% from 8%
- Discipline of Might
- Now takes effect immediately instead of requiring 9.5 Attack Damage
- Base spell vamp bonus reduced to 6% from 8%
v1.0.0.152
- Base Movement Speed increased by 25.
v1.0.0.146
- Bug with Mark of the Assassin fixed so that it now correctly grants the energy return when the target is killed by the magic damage from her passive.
v1.0.0.143
- Mark of the Assassin's tooltip now states the correct energy return amount
v1.0.0.142
- Crescent Slash
- Energy cost reduced to 60 / 55 / 50 / 45 / 40 from 60 at all ranks
- Activates Mark of the Assassin's secondary damage
v1.0.0.138
- Base armor increased to 20 from 17
- Base health increased to 530 from 510
- Fixed a bug where Shadow Dance's recharge time wouldn't update with new ranks or cooldown reduction until reaching full ammo charges (3)
- Fixed a bug where Twilight Shroud was not applying assists properly
v1.0.0.129
- Twin Disciplines
- Initial spell vamp gained upon obtaining 10 bonus attack damage reduced to 8% from 10%
- Additional spell vamp reduced to 1% per 6 attack damage from 1% per 5 attack damage
- Initial magic damage bonus upon obtaining 20 ability power reduced to 8% from 10%
- Additional magic damage bonus reduced to 1% per 6 ability power from 1% per 5 ability power
- Mark of the Assassin
- Projectile base damage and proc base damage reduced to 45 / 70 / 95 / 120 / 145 from 50 / 75 / 100 / 125 / 150
v1.0.0.125
- Fixed a bug where
Akali and
Wukong could get stuck in their dash animations
v1.0.0.123
- The cooldown before Akali's next Shadow Dance charge and her current stacks are now shown in the smae buff
v1.0.0.121
- If Akali uses Shadow Dance on a champion, she will attempt to attack the target upon successfully arriving
v1.0.0.113
- Adjusted Twin Disciplines to trigger at 9.5 damage and 19.5 ability power to account for rounding
v1.0.0.111
- Fixed a bug where the sound of Mark of the Assassin could persist after her target died
v1.0.0.110
- Twin Disciplines no longer deals bonus damage to towers
v1.0.0.106
- Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockaway
v1.0.0.105
- Black Shield now only blocks disabling buffs (stuns, silences, taunts, blinds, slows, fears, roots, snares, and suppressions). For example, Akali's Mark of the Assassin, Soraka's Starcall, and Morgana's Tormented Soil will now go through Black Shield. The damage they deal will still be absorbed.
v1.0.0.104
- The time to gain Essence of Shadow charges is now reduced by cooldown reduction effects. THe time to gain the next charge does not progress while Akali is at maximum charges.
v1.0.0.100
- Fixed a display error with Twin Disciplines and death recap
- Shadow Dance can no longer be cast while rooted
v1.0.0.99
- Twin Disciplines (Passive) will not gain 1% spell vamp for every 5 additional attack damage, up to 1% from every 10 additional attack damage
v1.0.0.96
- Shadow Dance will now gain an Essence of Shadow charge on champion kills and assists in addition to her standard accumulation over time method
v1.0.0.94b
- Twilight Shroud
- Now grants additional magic resist equal to the armor values
- Now lasts for 8 seconds at all levels
v1.0.0.94
- Fixed a bug with Akali's attack timing
- Using a potion while in Twilight Shroud will no longer break Akali out of stealth
v1.0.0.87
- Fixed a bug where Mark of the Assassin would proc even if you miss or are dodged
- Fixed a bug where her Twin Discipline passive failed to count ability power and damage gained through buffs, such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer.
- Fixed a bug where Crescent Slash has spell vamped for too much
- Twin Disciplines spell vamp ratio increased to 10% per 100 damage, from 5% per 100 damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash
- Akali can no longer Shadow Dance out of disables
- Adjusted Akali's hit timing to be more accurate
v1.0.0.86
- Smoke Bomb stealth is now removed when you actually attack, rather than when you begin your attack animation
v1.0.0.85
Akali released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
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