The Minotaur
| Release Date: | February 21, 2009 |
| Cost: | 1350 585  |
| Attributes: | Pusher, Tank, Melee |
| Resource: | Mana |
Statistics
| Health: | 442 (+102) |
| HP Regen: | 7.25 (+0.85) |
| Mana: | 215 (+38) |
| Mana Regen: | 6.45 (+0.45) |
| Move Speed: | 330 |
| Attack Damage: | 55.03 (+3.62) |
| Attack Speed: | 0.625 (+2.13%) |
| Range: | 125 |
| Armor: | 14.5 (+3.5) |
| Magic Resist: | 30 (+1.25) |
Alistar, the Minotaur is a melee support tank who excels at initiation and peeling off enemies. The sheer potency of his crowd control capabilities from Pulverize and Headbutt, as well as the tankiness provided by Unbreakable Will enables Alistar to serve as a very stable and non-item reliant front-line champion. With one of the most reliable stuns and knockbacks in the game, he can be a very dangerous ganker, especially as a jungler. While most typically played in the support or jungle role, Alistar is one of the most versatile champions in the game, and can also be effectively played as a bruiser or AP carry.
[edit] Description
| Lore:
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As the mightiest warrior to ever emerge from the Minotaur tribes of the Great Barrier, Alistar defended his tribe from Valoran's many dangers; that is, until the coming of the Noxian army. Alistar was lured from his village by the machinations of Keiran Darkwill, General Boram Darkwill's youngest son and commander of the Noxian expeditionary force. When Alistar returned, he found his village burning and his family slain. Bellowing with rage, he charged an entire regiment of Noxus' elite, slaughtering them by the hundreds. Only the intervention of some of Noxus' most skilled summoners checked Alistar's rage. Brought in chains to Noxus, Alistar spent the intervening years as a gladiator in the Fleshing, pitted in endless battle for the entertainment of Noxus' wealthy leaders.
Alistar's once noble soul slowly became twisted, and he would have been driven to insanity if not for Ayelia, a young servant girl who befriended him and eventually arranged for his escape. Suddenly free, Alistar joined the newly formed League of Legends to fight as a champion, hoping to one day exact his final vengeance upon Noxus and find the girl who had renewed his hope. Initially unwilling to cater to his celebrity status as a champion, Alistar has since discovered that there is power in fame, and he has become a vocal advocate for those whom the Noxian government treads upon. He also calls to light things that the Noxian military would prefer remain hidden -- something that has made him very unpopular with Noxus' nobles. His charitable work has earned him several philanthropic awards, which serve as an interesting contrast to the rage and destruction he brings to the League of Legends.
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If you intend to grab the bull by the horns as a summoner, Alistar might have something to say about that.
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[edit] Abilities
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| (Innate) Each time Alistar casts a spell, he gains the ability to move through units and will deal 6 + (1 x level) + (0.1 per ability power) magic damage per second to nearby enemy units and structures for about 3 seconds. Trample deals double damage to minions and monsters.
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| (Active) Alistar smashes the ground, dealing damage to all nearby enemies and tossing them into the air for 1 second. On landing, enemies are stunned for 0.5 seconds.
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| Radius of AoE: 365
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| Cost: 70 / 80 / 90 / 100 / 110 mana
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| Cooldown: 17 / 16 / 15 / 14 / 13 seconds
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Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.5 per ability power)
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| (Active) Alistar rams a target with his head, dealing damage and knocking the target back a set distance over 1 second, also briefly immobilizing them.
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| Knockback Distance: 650
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| Range: 650
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| Cost: 70 / 80 / 90 / 100 / 110 mana
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| Cooldown: 14 / 13 / 12 / 11 / 10 seconds
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Magic Damage: 55 / 110 / 165 / 220 / 275 (+0.7 per ability power)
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| (Active) Alistar lets out a commanding war cry, restoring health to himself and nearby friendly units for half the amount. The cooldown of this ability is reduced by 2 seconds each time a nearby enemy unit dies.
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| Cooldown: 12 seconds
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| Radius of AoE: 575
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| Cost: 40 / 50 / 60 / 70 / 80 mana
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Self Heal: 60 / 90 / 120 / 150 / 180 (+0.2 per ability power)
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| (Active): Alistar lets out a wild roar, gaining bonus damage, removing all crowd-control effects on himself, and reducing incoming physical and magical damage for 7 seconds.
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| Cost: 100 mana
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| Bonus Attack Damage: 60 / 75 / 90
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| Cooldown: 120 / 100 / 80 seconds
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| Damage Reducton: 50 / 60 / 70%
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[edit] Competitive Usage
[edit] Patch History
v1.0.0.154
- Base movement speed increased to 330 from 325
- Headbutt
- Range increased to 650 from 600
v1.0.0.152
- Base Movement Speed increased by 25.
v1.0.0.146
- Base movement speed reduced to 300 from 305
- Headbutt cast range reduced to 600 from 650
August 7th Hotfix
- Headbutt damage adjusted to 55 / 110 / 165 / 220 / 275 from 85 / 130 / 175 / 220 / 265
v1.0.0.142
- Trample damage reduced to 7-24 from 10-27
- Triumphant Roar mana cost increased at earlier ranked to 40 / 50 / 60 / 70 / 80 from 28 / 41 / 54 / 67 / 80
v1.0.0.139
- Now gains 1.25 Magic Resist per level
v1.0.0.135
- Triumphant Roar mana cost increased to 28 / 41 / 54 / 67 / 80 from 20 / 35 / 50 / 65 / 80
- Unbreakable Will mana cost reduced to 100 from 150
- Trample damage increased to 10-27 per second from 10-23
v1.0.0.134
- Pulverize mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120
- Headbutt mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130
- Triumphant Roar mana cost increased at later ranks to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60
v1.0.0.133
- Fixed a bug where Triumphant Roar was not granting assists
v1.0.0.124
- Unbreakable Will
- Duration adjusted to 7 seconds at all levels from 6 / 7 / 8
- Physical and magic damage reduction reduced to 50 / 60 / 70% from 75% at all ranks
v1.0.0.121
- Headbutt ability power ratio reduced to 0.7 from 0.8
- Pulverize ability power ratio reduced to 0.5 from 0.6
- Triumphant Roar ability power ratio reduced to 0.2 from 0.4
v1.0.0.118b
- Health per level reduced to 102 from 110
- Pulverize
- Ability power ratio reduced to 0.6 from 0.8
- Reduced the chance of failed knockups near terrain
- Headbutt
- Base damage reduced to 85 / 130 / 175 / 220 / 265 from 85 / 135 / 185 / 235 / 285
- Ability power ratio reduced to 0.8 from 1.0
v1.0.0.116 REMAKE
- Base movement speed increased to 305 from 300
- Base health reduced to 552 from 582
- Health per level reduced to 110 from 114
- Damage per level increased to 3.62 from 3.375
- Base damage reduced to 58.65 from 62.9
- Base mana increased to 253 from 225
- Mana per level increased to 38 from 33
- Trample (New Passive)
- Whenever Alistar casts a spell, he gains Trample for 3 seconds ignoring unit collision and dealing 10-23 (+10% ability power) area damage per second (doubling damage to minions and monsters)
- Added new animations and particles for Trample
- Pulverize
- Damage reduced to 60 / 105 / 150 / 195 / 240 from 80 / 125 / 170 / 220 / 270
- Ability power ratio reduced to 0.8 from 1.0
- Cooldown changed to 17 / 16 / 15 / 14 / 13 seconds from 15 at all levels
- Range increased to 365 from 330
- Stun duration reduced to 0.5 seconds from 1.0 (1 second knockup remains unchanged)
- Headbutt
- Improved targeting/direction against moving targets
- Can now target minions
- Damage reduced to 85 / 135 / 185 / 235 / 285 from 90 / 140 / 190 / 245 / 300
- Cooldown changed to 14 / 13 / 12 / 11 / 10 seconds from 12 at all levels
v1.0.0.105
- Fixed a bug with Pulverize where the stun particle would show over units that don't get stunned
v1.0.0.100
- Headbutt can no longer be cast while rooted
- Unbreakable Will tooltip corrected to state that it removes all crowd control but not all debuffs
- Pulverize tooltip corrected to not imply that enemies do not take damage until the end
- Base attack speed and attack speed per level increased to be approximately at the level of Rammus
v1.0.0.96
- Fixed an issue where Alistar's attack timing was too fast
v1.0.0.87
- Fixed a bug that prevented Alistar form casting spells immediately after using Headbutt
v1.0.0.86
- Pulverize now deals damage when the target is knocked into the air, rather than when they hit the ground
v1.0.0.83
- Triumphant Roar
- Self heal increased to 60 / 90 / 120 / 150 180 from 50 75 / 100 / 125 / 150
- Now heals surrounding units for half of the self heal amount
- Headbutt is no longer castable while immobilized
v1.0.0.79
- Triumphant Roar cooldown reduction by nearby death reduced to 2 seconds from 4
- Unbreakable Will
- Duration reduced to 6 / 7 / 8 seconds from 6 / 8 / 10
- Damage bonus increased to 60 / 75 / 90 from 60 at all levels
v1.0.0.74
- Pulverize stun duration reduced to 2 seconds from 2.2
v1.0.0.72
- Pulverize stun duration lowered to 2.2 seconds from 2.5
- Headbutt animation improved
v0.9.25.21
- Triumphant Roar
- Cooldown increased from 4 seconds to 12
- Whenever a nearby enemy dies its cooldown is reduced by 4 seconds (increased health/cost/ability power ratio)
v0.9.22.16
- Colossal Strength bonus damage to turrets increased from 20 / 30 / 40 / 50% to 20 / 40 / 60%
v0.9.22.15
- Colossal Strength no longer reduces damage taken by turrets (still increases damage to turrets)
- Headbutt
- Can no longer target minions
- Increased damage from 80 / 135 / 190 / 245 / 300 to 90 / 140 / 190 / 245 / 300
- Increased movement speed from 290 / to 300
- Pulverize damage increased from 70 / 120 / 170 / 220 / 270 to 80 / 125 / 170 / 220 / 270
v0.9.22.7
- Triumphant Roar healing reduced from 50 / 70 / 90 / 110 / 130 to 40 / 65 / 90 / 110 / 130
v0.8.22.115
- Pulverize area of effect increased from 300 to 330
- Unbreakable Will
- Increased damage reduction from 70% to 75%
- Now removes all debuffs on him when cast
v0.8.21.110
- Pulverize stun duration upon hitting the ground increased from 1.0 to 1.5
June 6, 2009 Patch
- Updated tooltips: Unbreakable Will
May 29, 2009 Patch
- Unbreakable Will REMAKE
- New functionality: Alistar Gains 60 damage, and takes x% reduced physical and magical damage for the duration
May 23, 2009 Patch
- Pulverize stun duration reduced from ~2.7 to 2.2 seconds
May 15, 2009 Patch
- Unbreakable Will bonus damage reduced from 80 to 60
- Headbutt
- Reduced stun duration from 1.25 to 1.0
- Increased the speed the target gets pushed back from 1,000 to 1,200
May 1, 2009 Patch
- Unbreakable Will duration reduced from 10 / 15 / 20 to 8 / 12 / 16
April 25, 2009 Patch
- Updated recommended items
April 18, 2009 Patch
- Unbreakable Will
- Increased duration from 5 / 10 / 15 to 10 / 15 / 20
- Added +80 damage
- Added a charging component to Headbutt, incresaing its range from 200 to 650
Alpha Week 7
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Alistar's Unbreakable Will can now be properly cast when stunned, silenced, etc
Alpha Week 6
- Triumphant Roar
- Cooldown decreased to 4 seconds from 5 seconds
- Heal increased to 50 / 75 / 100 / 125 / 150 from 50 / 70 / 90 / 110 / 130
- Is now improved with ability power
Alpha Week 4
Alistar's Headbutt - Fixed tooltip to explain that headbutt deals magic damage
Alistar's Ferocious Howl - Fixed tooltip to explain that the health increase given is temporary. Renamed Ferocious Howl to Unbreakable Will.
Alpha Week 2
- Fixed tooltip typos for Ferocious Howl and Triumphant Roar
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Black Alistar - Unavailable
Golden Alistar - 390 
Matador Alistar - Legacy Skin, Unavailable
Longhorn Alistar - 520 
Chinese Art for Longhorn Alistar
Unchained Alistar - Subscribe to Riot's YouTube
Infernal Alistar - 975 
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