The Burning Vengeance
| Release Date: | April 12th, 2011 |
| Cost: | 4800 880  |
| Attributes: | Mage, Ranged |
| Resource: | Mana |
Statistics
| Health: | 380 (+76) |
| HP Regen: | 4.5 (+0.55) |
| Mana: | 250 (+45) |
| Mana Regen: | 7.0 (+0.6) |
| Move Speed: | 340 |
| Attack Damage: | 51.66 (+3) |
| Attack Speed: | 0.625 (+1.36%) |
| Range: | 550 |
| Armor: | 12 (+3.5) |
| Magic Resist: | 30 (+0) |
Brand, The Burning Vengance is a Ranged AP Carry who has unique passive called Blaze which gives his abilities an additional effect if they are hit with another spell before hand as well as dealing lingering damage. His Ultimate Pyroclasm is used to punish teams for grouping up during team fights by sending a giant fireball that bounces between them. He is primarily found in the solo middle lane as he lacks escapes and benefits well from Ancient Golem buff.
[edit] Description
| Lore:
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In a faraway place known as Lokfar there was a seafaring marauder called Kegan Rodhe. As was his people's way, Kegan sailed far and wide with his fellows, stealing treasures from those unlucky enough to catch their attention. To some, he was a monster; to others, just a man. One night, as they sailed through the arctic waters, strange lights danced over the frozen wastes. There was something hypnotic about them; it was something that drew them to it like moths to a flame. Trekking across the frozen waste, they came to a cave covered in ancient runes. The meaning of the runes long lost to them, Kegan led the way inside. There, inside a perfect cage of ice floated a dancing column of flame. There was no way such a thing should be burning, especially not in this place. However, its movement was as hypnotic as a siren's song, captivating and seductive. While the others stayed back, Kegan could not help but approach it while holding out his hand...
That is the last thing Kegan Rodhe remembers, for now his body belongs to Brand. It is a creature of olden times, perhaps even a casualty of the Rune Wars. It is known in ancient texts as the Burning Vengeance. It is a creature of pure fiery hate that exists for no other reason than to lay waste the world of men and yordles. No one is quite sure how Brand found his way to Valoran, but he began his predations at once. Overcome by Demacian forces, he was given a choice: fight within the confines of the League or die. Naturally, he chose to use his destructive powers in the League, for now...
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"This place will burn, not by cinder flying or breath of wind, but by the vengeance of my hand."
- Brand
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[edit] Abilities
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| (Innate) Brand's spells light his targets ablaze, dealing 2% of their maximum health as magic damage per second for 4 seconds. Monsters take a maximum of 80 damage per second from Blaze.
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| (Active) Brand launches a fireball forward that deals magic damage to the first enemy it hits. If the target is ablaze, the target will be stunned for 2 seconds.
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| Cost: 50 mana
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| Range: 900
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| Cooldown: 8 / 7.5 / 7 / 6.5 / 6 seconds
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Magic Damage: 80 / 120 / 160 / 200 / 240 (+0.65 per ability power)
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| (Active) After a short delay, Brand blasts a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.
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| Cooldown: 10 seconds
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| Range to Center of AoE: 900
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| Radius of AoE: 175
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| Cost: 70 / 80 / 90 / 100 / 110 mana
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Magic Damage: 75 / 120 / 165 / 210 / 255 (+0.6 per ability power)
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Ablazed Magic Damage: 94 / 150 / 206 / 263 / 319 (+0.75 per ability power)
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| (Active) Brand conjures an instant blast at his target, dealing magic damage to it. If the target is ablaze, the conflagration will also spread to nearby enemies.
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| Range: 625
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| Spread Radius: 200
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| Cost: 60 / 65 / 70 / 75 / 80 mana
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| Cooldown: 12 / 11 / 10 / 9 / 8 seconds
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Magic Damage: 70 / 105 / 140 / 175 / 210 (+0.55 per ability power)
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| (Active) Brand unleashes a devastating torrent of fire to a target that will bounce between enemies, dealing damage each time it bounces. If a target is ablaze, the next bounce will prioritize champions. It will bounce up to four times for a total of five hits, and can hit the same enemy up to three times.
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| Range: 750
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| Bounce Range:
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| Missile Speed: 1,000
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| Cost: 100 / 150 / 200 mana
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| Cooldown: 105 / 90 / 75 seconds
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Magic Damage: 150 / 250 / 350 (+0.5 per ability power)
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Max Magic Damage to the Same Target: 450 / 750 / 1050 (+1.5 per ability power)
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Max Magic Damage: 750 / 1250 / 1750 (+2.5 per ability power)
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[edit] Competitive Usage
| Click [Show] for Additional Tournament Stats
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Event
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Bans
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Losses
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Win %
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Picked/Banned in % of Games
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[edit] Patch History
v3.06
- Pyroclasm
- Now properly bounces to other targets after hitting an enemy affected by Blaze
v1.0.0.152
- Base Movement Speed increased by 25.
- Splash art updated
v1.0.0.151
- Pyroclasm can no longer bounce more than 5 times
v1.0.0.144
- Pyroclasm
- Missile speed increased to 1,000 from 800
- Missile speed no longer increases when hitting ablaze targets
- If Pyroclasm strikes an ablaze target, the next bounce will now prioritize champions
v1.0.0.125
- Conflagration range reduced to 625 from 675
- Pillar of Flame damage reduced to 75 / 120 / 165 / 210 / 255 from 80 / 125 / 170 / 215 / 260
v1.0.0.123
- Fixed a bug where Pyroclasm would fizzle if Brand died
v1.0.0.121
- Fixed a bug where Pyroclasm could instant-kill enemies under some circumstances
v1.0.0.116
- Fixed a bug where Pyroclasm could sometimes fizzle if there was an enemy stealthed nearby
- For consistency with other chain missiles, Pyroclasm no longer is consumed by spell shields
v1.0.0.115
Brand released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Original Art for Classic Brand
Chinese Art for Classic Brand
Apocalyptic Brand - 975 
Vandal Brand - 520 
Chinese Art for Vandal Brand
Cryocore Brand - 975 
Zombie Brand - 1,820 
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