The Widowmaker
| Release Date: | May 1, 2009 |
| Cost: | 1350 585  |
| Attributes: | Assassin, Stealth, Melee |
| Resource: | Mana |
Statistics
| Health: | 414 (+86) |
| HP Regen: | 6.95 (+0.55) |
| Mana: | 180 (+42) |
| Mana Regen: | 7.1 (+0.6) |
| Move Speed: | 340 |
| Attack Damage: | 48 (+3.3) |
| Attack Speed: | 0.658 (+3.84%) |
| Range: | 125 |
| Armor: | 12.5 (+4) |
| Magic Resist: | 30 (+1.25) |
Evelynn, The Widowmaker is a melee AP assassin. She is often played in mid lane or jungle.
[edit] Description
| Lore:
|
Evelynn's origins are shrouded in mystery - a mystery she herself helps to perpetuate. What everyone does know about Evelynn, however, is that she is one of the most skilled assassins in Valoran. It is clear upon first meeting her that she is not quite human. Some theorize that she was cursed with a mild form of fantastical vampirism as a child. Supporters of this theory contend that her ability to sap the very life essence of her opponents on (and off) the Fields of Justice, while still being able to tolerate direct sunlight, would account for this belief. There is some evidence that Evelynn originally came from the Shadow Isles - the mysterious island located northwest of Valoran that is eternally blanketed by a thick, unnatural fog. It is thought that the Shadow Isles are home to countless forms of undead, though no one seems eager to perform the exploration necessary to find out the truth. Evelynn neither confirms nor denies her connection to Shadow Isles.
The power brokers of Valoran know that Evelynn's services come at the highest of premiums, and her recent addition to the League of Legends indicates that her ambitions are growing. Her savagery on the Fields of Justice has been so great that new rumors about her origins are now circulating. The most popular one - an abuse of magic as a child morphed her into the hungering beast her opponents see on the battlefield - always makes her smile when hearing it... an act that bares her razor-sharp fangs and teeth. Evelynn now curries favor from League summoners, gaining influence for reasons known only to her. While the nature of her plans- much like almost everything else about her - remains unknown, there's little doubt that those plans are now set on the world stage.
|
|
|
"There is little mystery about her to me - she is the ultimate predator."
- Jax
|
[edit] Abilities
|
| (Innate) Evelynn fades away into the shadows. She can only be seen by nearby enemy Champions or true sight. While in stealth, Evelynn regenerates 1% of her max Mana every second. Casting spells, taking damage, or dealing damage unstealths Evelynn for 6 seconds
|
| Detection Radius: 700
|
|
|
|
|
|
|
|
|
| (Active) Instantly spikes the closest enemy unit dealing magic damage and 50% of that damage to a secondary nearby target.
|
| Cooldown: 1.5 seconds
|
| Range: 200
|
|
| Cost: 16 / 22 / 28 / 34 / 40
|
Magic Damage to Main Target: 40 / 60 / 80 / 100 / 120 (+0.45 per ability power)(+0.5 bonus attack damage)
|
|
|
|
|
|
|
|
|
(Passive) - Evelynn's spell hits on enemy Champions grant her 4 / 8 / 12 / 16 / 20 Movement Speed for 3 seconds (effect stacks up to 4 times) (Active) - Evelynn removes all slows affecting her, ignores unit collision, and gains movement speed for 3 seconds
|
| No Cost
|
| Cooldown: 15 seconds
|
|
| Movement Speed Bonus: 30 / 40 / 50 / 60 / 70%
|
|
|
|
|
|
|
|
|
| (Active) Evelynn slashes a target enemy 2 times, dealing magic damage with each strike. Evelynn gains an attack speed bonus for 3 seconds.
|
| Cooldown: 9 seconds
|
| Range: 225
|
|
| Cost: 50 / 55 / 60 / 65 / 70 mana
|
Magic Damage: 35 / 55 / 75 / 95 / 115 (+0.5 ability power)(+0.5 bonus attack damage)
|
| Attack Speed Bonus: 60 / 75 / 90 / 105 / 120%
|
|
|
|
|
|
|
|
|
| Evelynn impales all enemies in the targeted area, dealing a percentage of their current Health in magic damage and slowing their Movement Speed for 2 seconds. Evelynn siphons their pain, gaining a health shield for each enemy Champion hit, which lasts up to 6 seconds.
|
| Cost: 100 mana
|
| Range: 650
|
|
| Cooldown: 150 / 120 / 90 seconds
|
Health Percentage: 15 / 20 / 25% (+1% per 100 ability power)
|
| Slow: 30 / 50 / 70%
|
| Health Shield: 150 / 225 / 300
|
|
|
|
|
|
|
|
[edit] Competitive Usage
[edit] Patch History
v1.0.0.154
- Hate Spike
- Mana cost increased to 16 / 22 / 28 / 34 / 40 from 14 / 18 / 22 / 26 / 30
- Bonus attack damage ratio increased to 0.5 from 0.4
- Ravage
- Damage reduced at later ranks to 35 / 55 / 75 / 95 / 115 from 35 / 60 / 85 / 110 / 135
- Bonus attack damage ratio increased to 0.5 from 0.4
- Agony's Embrace
- Damage changed to 15 / 20 / 25% of the target's current health from 15 / 20 / 25% of their max health
- Cooldown increased to 150 / 120 / 90 seconds from 120 / 90 / 60
- Cast range reduced to 650 from 800
v1.0.0.152
- Base Movement Speed increased by 25.
v1.0.0.150
- Agony's Embrace ability power ratio reduced to +1% every 100 ability power form +1% every 50 ability power
v1.0.0.146
- Shadow Walk detection radius reduced to 700 from 750
- Hate Spike mana cost reduced to 14 / 18 / 22 / 26 / 30 from 19 / 23 / 27 / 31 / 35
- Dark Frenzy
- While active, Evelynn now ignores unit collision
- Cooldown reduced to 15 seconds from 20
- Ravage cast range increased to 225 from 185
- Agony's Embrace cooldown reduced to 120 / 90 / 60 seconds from 120 / 100 / 80
v1.0.0.144
- Recommended items on Summoner's Rift now include Boots of Mobility
- Shadow Walk (Passive)
- Restealth duration reduced to 6 seconds from 8
- Dealing periodic damage (ie: Ignite) no longer prevents her from restealthing
- Agony's Embrace cooldown reduce to 120 / 100 / 80 seconds from 150 / 120 / 90
v1.0.0.143 REMAKE
- Shadow Walk (Passive)
- Evelynn fades away into the shadows. She can only be seen by nearby enemy Champions or true sight
- While in stealth, Evelynn regenerates 1% of her max Mana every second
- Casting spells, taking damage, or dealing damage unstealths Evelynn for 8 seconds
- Hate Spike
- 19 / 23 / 27 / 31 / 35 Mana, 1.5 second Cooldown
- Evelynn fires a line of spikes through a nearby enemy, dealing 40 / 60 / 80 / 100 / 120 (+0.45 Ability Power) (+0.4 bonus Attack Damage) magic damage to all enemies in its path
- Hate Spike prioritizes what Evelynn has attacked recently
- Dark Frenzy
- No Cost, 20 second Cooldown
- Passive - Evelynn's spell hits on enemy Champions grant her 4 / 8 / 12 / 16 / 20 Movement Speed for 3 seconds (effect stacks up to 4 times)
- Active - Evelynn removes all slows affecting her and gains 30 / 40 / 50 / 60 / 70% Movement Speed for 3 seconds
- Champion kills and assists refresh Dark Frenzy's cooldown
- Ravage
- 50 / 55 / 60 / 65 / 70 Mana, 9 second Cooldown
- Evelynn slashes a target enemy 2 times, dealing 35 / 60 / 85 / 110 / 135 (+0.5 Ability Power) (+0.4 bonus Attack Damage) magic damage with each strike
- Evelynn then gains 60 / 75 / 90 / 105 / 120% Attack Speed for 3 seconds
- Agony's Embrace
- 100 Mana, 150 / 120 / 90 second Cooldown
- Evelynn impales all enemies in the targeted area, dealing 15 / 20 / 25% (+1% per 50 Ability Power) of their maximum Health in magic damage and slowing their Movement Speed by 30 / 50 / 70% for 2 seconds
- Evelynn siphons their pain, gaining a 150 / 225 / 300 health shield for each enemy Champion hit which lasts up to 6 seconds
v1.0.0.123
- Malice and Spite
- Fixed a bug where it was healing for incorrect values
- Fixed a bug where the cooldown value would be reset upon killing enemy clones
v1.0.0.120
- Hate Spike missile speed increased
- Shadow Walk now applies a 3 second 30 / 35 / 40 / 45 / 50% slow instead of a stun
- Malice and Spite
- Passive heal reduced to 150 / 225 / 300 form 350 / 500 / 650
- Attack speed bonus reduced to 25 / 50 / 75% from 50 / 75 / 100%
v1.0.0.116
- Fixed a bug where her new attack animations were playing too quickly
v1.0.0.115
- Updated walking animatinos
v1.0.0.113
- Fixed a bug where Hate Spike tooltip showed the damage incorrectly at earlier ranks
v1.0.0.112
v1.0.0.109
- Base mana reduced to 180 from 212
- Mana per level increased to 42 from 38
- Base damage reduced to 48 from 53
- Damage per level increased to 3.3 from 2.9
- Base armor reduced to 12.5 from 14.75
- Hate Spike mana cost increased to 12 / 15 / 18 / 21 / 24 fro m8 / 10 / 12 / 14 / 16
- Shadow Walk
- Duration reduced to 10 / 20 / 30 / 40 / 50 seconds from 20 / 30 / 40 / 50 / 60
- Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 12 at all ranks upon breaking stealth
- Malice and Spite duration reduced to 10 seconds from 15
v1.0.0.103
- Determined Killer (Passive) tooltip clarified to explain it does not work on neutral minions
- Shadow Walk
- Fixed a bug where you could stun towers
- Fixed a bug where autoattacking would break stealth even if the attack was canceled
- Ravage no longer has back facing requirement in order to gain the extra effect
- Malice and Spite
- Lifegain changed to a flat 350 / 500 / 650 upon kill or assist
- Active now has a 90 second cooldown and refreshes whenever an enemy champion dies
- Base health increased to 500 from 475
- Health per level increased to 86 from 76
- Mana regen per level increased to 0.4 from 0.25
- Base mana regen increased to 5.0 from 3.85
- Additional note: These changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design
v1.0.0.94
v1.0.0.87
- Fixed a bug where Shadow Walk failed to stun the target if used with your first basic attack in the game
v1.0.0.82
- Updated sound for Shadow Walk
- Updated sound for Malice and Spite and added laugh on activation
- Updated sound for Hate Spike
- Updated sound for Ravage
v1.0.0.70
- Evelynn has updated particles
v0.9.25.24
- Shadow Walk duration increased from 12 / 18 / 24 / 30 / 36 to 20 / 30 / 40 / 50 / 60
v0.9.22.16
- Silent Killer no longer reduces damage from turrets
- Hate Spike mana cost modified from 6 / 12 / 18 / 24 / 30 to 8 / 12 / 16 / 20 / 24
- Shadow Walk bug fixed that caused it to cost double mana after the first cast
v0.9.22.15
- NEW VO
- Hatespike REMAKE
- Instantly damages the closest enemy unit, dealing magic damage and 50% damage to a secondary nearby target. (75% damage on the first hit compared to the old hit)
- Malice and Spite
- If Evelynn has dealt damage to a champion within 10 seconds of their death, she is healed for 25% of the target's maximum health. (Used to heal for 50% of the target's HP if she killed them)
- Determined Killer REMAKE
- Turrets and minions only deal 50% damage to Evelynn. Formerly known as Silent Killer.
- Ravage damage increased from 60 / 125 / 190 / 255 / 320 to 80 / 135 / 190 / 255 / 320
v0.9.22.7
- Hate Spike cooldown increased from 0.75 to 0.8
- Malice and Spite duration reduced from 20 to 15
June 26, 2009 Patch
- Malice and Spite
- The Malice and Spite charge now only lasts three minutes
- Can now be cast while stealthed without breaking the stealth
- Hate Spike
- Increased radius form 330 to 350
- Modified base damage from 25 / 50 / 75 / 100 / 125 to 30 / 50 / 70 / 90 / 110
- Increased ability power ratio from 0.25 to 0.28
June 19, 2009 Patch
- Hate Spike
- Increased cooldown from 0.7 to 0.75
- Reduced damage from 30 / 55 / 80 / 105 / 130 to 25 / 50 / 75 / 100 / 125
- Reduced ability power ratio form 0.28 to 0.25
- Ravage armor and magic resistance reduction changed from 10 / 15 / 20 / 25 / 30 to 10 / 14 / 18 / 22 / 26
- Malice and Spite no longer auto activates. It now gives Evelynn a charge which she can use at any time (disappears with death)
June 12, 2009 Patch
- Hate Spike
- Reduced ability power ratio from 0.33 to 0.28
- Increased damage form 25 / 50 / 75 / 100 / 125 to 30 / 55 / 80 / 105 / 130
- Shadow Walk stealth can only be delayed by a maximum of 5 seconds
- Ravage armor/magic resist reduction changed from 10 / 16 / 22 / 28 / 34 to 10 / 15 / 20 / 25 / 30
June 6, 2009 Patch
- Hate Spike
- Reduced cooldown from 0.8 to 0.7
- Reduced mana cost from 7 / 14 / 21 / 28 / 35 to 6 / 12 / 18 / 24 / 30
- Reduced range form 400 to 340 (to make it easier to hit your target
- No longer resets your attack animation
- Ravage
- Made it reduce magic resist in addition to armor when it hits from behind
- Increased armor and magic resist reduction from -10 / 15 / 20 / 25 / 30 to -10 / 16 / 22 / 28 / 34
- Shadow Walk time to stealth reduced from 1.5 to 1.25
- Moved skills around
May 29, 2009 Patch
- Hate Spike ability power ratio increased from 0.25 to 0.33
May 15, 2009 Patch
- Hate Spike
- Increased ability power ratio from 0.2 to 0.25
- Increased damage from 20 / 40 / 60 / 80 / 100 to 25 / 50 / 75 / 100 / 125
- Shadow Walk fade time reduced from 1.75 to 1.5
May 9, 2009 Patch
- Updated selection size and pathfinding radius
- Improved Evelynn's ability to chase champions
- Lowered size of basic hit particle
- Shadow Walk
- Added a particle as Evelynn is becoming invisible
- Ravage
- Updated tooltip, it had incorrect values for -armor
May 1, 2009 Patch
Evelynn released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Chinese Art for Classic Evelynn
Shadow Evelynn - 520 
Chinese Art for Shadow Evelynn
Masquerade Evelynn - Legacy, Unavailable
Chinese Art for Masquerade Evelynn
Tango Evelynn - 975 
Chinese Art for Tango Evelynn
|