The Defender of Tomorrow
| Release Date: | July 6th, 2012 |
| Cost: | 6300 975  |
| Attributes: | Fighter, Melee, Ranged |
| Resource: | Mana |
Statistics
| Health: | 420 (+90) |
| HP Regen: | 6 (+0.8) |
| Mana: | 240 (+40) |
| Mana Regen: | 7 (+0.7) |
| Move Speed: | 335 |
| Attack Damage: | 46.5 (+3.5) |
| Attack Speed: | 0.658 (+2.7%) |
| Range: | 125 / 500 |
| Armor: | 12.5 (+3.5) |
| Magic Resist: | 30 (+0) |
Jayce - The Defender of Tomorrow is a Bruiser with the ability to switch between a ranged and melee form. His ultimate, available from level one, enables him to swap from hammer stance (melee) to cannon stance (ranged). In hammer stance, he has a jump that slows, an AoE DoT and a knockback that deals max %HP damage. In cannon stance, he has a skillshot, an attack speed buff for three attacks, and a gate that increases the movement speed of allied champions that pass through it. Jayce's kit enables him contribute to poke within a team composition and is a strong top lane bruiser in the present meta.
[edit] Description
| Lore:
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Armed with wit, charm, and his signature transforming hammer, Jayce lives to protect his native Piltover. He rose to prominence as an inventor, one whose magnetic personality and innovative creations brightened the lives of his nation's people. However, his technological marvels also attracted the attention of Piltover's enemies. Viktor, the machine-augmented scientist from Zaun, staged a deadly raid on Jayce's laboratory, barely impeded by the lab's meager security force. Viktor stole designs for an arcane power converter. Jayce feared that Viktor would create weapons of devastating power with the stolen technology. He implored the Piltover government to respond, but the officials were unwilling to support an act of aggression. Refusing to allow his own inventions to threaten the people of Piltover, Jayce decided to strike back against Viktor himself.
Jayce returned to his laboratory and began making preparations for his one-man attack. After an intense period of research, development, and hands-on testing, he emerged. He had created an array of powerful armaments, including his crowning achievement – the versatile, transforming Mercury Hammer. Armed and ready, Jayce began his assault, easily smashing aside Viktor's acolytes as they rushed to stop him. Jayce fought his way into the heart of the lab and confronted Viktor, forcing the Zaunite to flee. After destroying Viktor's prototype weapon, Jayce returned to Piltover where he was hailed as a hero. He reveled in the adoration, but he knew that his actions had provoked the nation's enemies. Now devoted to the defense of his people, Jayce is Piltover's best hope for a bright future.
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"Trust me: if we're smart, Piltover can stand strong against any threat. Hey, I'm living proof."
- Jayce
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[edit] Abilities
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| (Innate) Jayce gains 40 movement speed for 1.25 seconds and ignores unit collision each time Transform is cast.
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| Q | To the Skies! / Shock Blast |
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| (Active) While in Hammer Mode, Jayce leaps to an enemy, dealing physical damage to his target and to enemies in the area, slowing them for 2 seconds.
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| Cost: 40 / 45 / 50 / 55 / 60 mana
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| Cooldown: 16 / 14 / 12 / 10 / 8 seconds
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Physical Damage: 20 / 65 / 110 / 155 / 200 (+1.0 per bonus attack damage)
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| Slow: 30 / 35 / 40 / 45 / 50%
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(Active) While in Cannon mode, Jayce fires an orb of electricity that detonates upon hitting an enemy or reaching the end of its path, dealing physical damage to all enemies in the area of the explosion. If Shock Blast is fired through an Acceleration Gate, the missile speed and range will be increased, and its damage will increase by 40%.
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| Cooldown: 8 seconds
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| Cost: 55 / 60 / 65 / 70 / 75 mana
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Physical Damage: 60 / 115 / 170 / 225 / 280 (+1.2 per bonus attack damage)
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Accelerated Physical Damage: 84 / 161 / 238 / 315 / 392 (+1.68 per bonus attack damage)
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| W | Lightning Field / Hyper Charge |
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(Passive) While in Hammer Mode, Jayce regenerates mana each time he strikes an enemy while in Hammer Stance. (Active) While in Hammer Mode, Jayce creates an electric aura, dealing magic damage over 4 seconds to nearby enemies.
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| Cost: 40 mana
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| Cooldown: 10 seconds
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| Mana per Hit: 6 / 8 / 10 / 12 / 14
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Magic Damage per Second: 25 / 42.5 / 60 / 77.5 / 95 (+0.25 per ability power)
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Total Magic Damage: 100 / 170 / 240 / 310 / 380 (+1.0 per ability power)
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| (Active) While in Cannon Mode, Jayce gains a burst of energy, increasing his attack speed to maximum for 3 attacks. These attacks deal varied damage depending on rank.
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| Cost: 40 mana
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| Cooldown: 14 / 12 / 10 / 8 / 6
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| Damage: 70 / 85 / 100 / 115 / 130%
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| E | Thundering Blow / Acceleration Gate |
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| (Active) While in Hammer Mode, Jayce deals magic damage equal a percentage of the target's maximum health, knocking the target back a short distance. This damage is capped against monsters.
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| Cost: 40 / 50 / 60 / 70 / 80 mana
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| Cooldown: 14 / 13 / 12 / 11 / 10 seconds
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Max Health to Damage ratio: 8 / 11 / 14 / 17 / 20% (+1.0 per bonus attack damage)
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| Max Damage to Monsters: 200 / 300 / 400 / 500 / 600
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| (Active) While in Cannon Mode, Jayce deploys an Acceleration Gate for 4 seconds, increasing the movement speed of all allies who pass through it for 3 seconds. This bonus fades over the duration.
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| Cost: 30 mana
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| Cooldown: 14 / 13 / 12 / 11 / 10 seconds
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| Movement Speed: 30 / 35 / 40 / 45 / 50%
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| R | Transform: Mercury Cannon / Transform: Mercury Hammer |
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(Active) While in Hammer Mode, Jayce transforms the Mercury Hammer into the Mercury Cannon, gaining new abilities and ranged attacks. The next attack in Cannon Stance reduces the enemy's armor and magic resist for 5 seconds.
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| Cooldown: 6 seconds
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| Armor and Magic Resist Reduction: 10 / 15 / 20 / 25%
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(Active) While in Cannon Mode, Jayce transforms the Mercury Cannon into the Mercury Hammer, gaining new abilities and bonus armor and magic resist. The next attack in Hammer Stance deals additional magic damage.
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| Cooldown: 6 seconds
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| Bonus Armor and Magic Resist: 5 / 15 / 25 / 35
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| Bonus Magic Damage: 20 / 60 / 100 / 140
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[edit] Competitive Usage
[edit] Patch History
v1.0.0.152
- Base Movement Speed increased by 25.
v1.0.0.150
- Thundering Blow
- No longer deals any flat base damage. Still deals % max health damage and has a bonus attack damage ratio.
- Fixed - Stun no longer sometimes last beyond the knockback duration
September 18th - World Championship Hotfix
- Thundering Blow mana cost increased to 40 / 50 / 60 / 70 / 80 from 40 at all ranks
v1.0.0.145
- Improved the responsiveness of his basic attacks, primarily in Hammer stance
- Fixed a bug so that the first basic attack after swapping to Mercury Cannon is now more responsive
v1.0.0.142
Jayce released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Full Metal Jayce - 975 
Debonair Jayce - 975 
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