The Master of Metal
| Release Date: | February 24, 2010 |
| Cost: | 3150 790  |
| Attributes: | Fighter, Melee, Pusher |
| Resource: | Manaless |
Statistics
| Health: | 421 (+80) |
| HP Regen: | 7.45 (+0.55) |
| Move Speed: | 340 |
| Attack Damage: | 51.7 (+3.5) |
| Attack Speed: | 0.694 (+3.0%) |
| Range: | 125 |
| Armor: | 15 (+3.5) |
| Magic Resist: | 30 (+1.25) |
[edit] Description
| Lore:
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During the most recent winter solstice - when no other night during the year is longer - a being like no other emerged from the forgotten alleyways of Noxus. Standing eight feet tall, and concealed within a razor-sharp armored shell, he came to be known only as Mordekaiser. The nature of what lies beneath his metallic carapace is a popular subject of speculation. Many allege that he is a mortal man with a heart that has hardened to iron. Others insist that he is a dark specimen of the undead. But there are some who whisper warnings that he is merely a foreshadowing of something terrible and unprecedented yet to come. Despite the public conjecture and curiosity, none have discovered what lies beneath his alloyed exterior. What is known is this: Mordekaiser arrived unannounced at the Institute one day and, with a rasp that crept ice up the spines of all within earshot, requested to join the League of Legends.
Upon glimpsing his fearful visage, most keep their distance, fortunately unaware that his touch bears a sinister scourge. Those who stumble within his grasp fall victim to incurable maladies. In fact, Mordekaiser seems mystically attuned to sickness, as if it feeds and comprises part of his chilling essence. He now stalks the slums of Noxus, drawn to the plague-ridden and diseased. However, there is something in his clever tactics, something in his noble stance, and something in the tone of his unearthly commands that has led many to believe that Mordekaiser is more than just a foot soldier. Some see the distinguishing characteristics of a general. While many have learned to accept the evidence of this unsettling possibility, a lingering questions keeps them wary at the witching hour: if Mordekaiser is a general, what nightmarish legion lurks at his command?
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"The common perception is that the encompassing armor protects him, I fear that - for the fragile time being - it actually protects us."
- Rozuel Fecirem, Arch Adjudicator, noted in Mordekaiser's eligibility evaluation
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[edit] Abilities
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| (Innate) 35% of the damage dealt from abilities is converted into a temporary absorption shield. Shield generation is only half as effective against minions and monsters. Maximum shield strength is 90 + (30 × level). The shield decays by 3% per second.
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| (Active) On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing magic damage. If the target is alone, the ability deals 65% more damage.
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| Additional Target Radius: 600
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| Cost: 25 / 32 / 39 / 46 / 53 health
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| Cooldown: 8 / 7 / 6 / 5 / 4 seconds
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Magic Damage: 80 / 110 / 140 / 170 / 200 (+1.0 per bonus attack damage)(+0.4 per ability power)
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Single Target Magic Damage: 132 / 181.5 / 231 / 280.5 / 330 (+1.65 per bonus attack damage)(+0.66 per ability power)
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| (Active) Mordekaiser unleashes a protective cloud of metal shards to surround an ally or himself, increasing their armor and magic resistance and dealing magic damage per second to enemies in the cloud for 6 seconds.
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| Range: 750
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| Cloud Radius: 250
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| Cost: 26 / 32 / 38 / 44 / 50 health
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| Cooldown: 20 / 18 / 16 / 14 / 12 seconds
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| Armor & Magic Resist Bonus: 10 / 15 / 20 / 25 / 30
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Magic Damage Per Second: 24 / 38 / 52 / 66 / 80 (+0.2 per ability)
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Maximum Magic Damage: 144 / 228 / 312 / 396 / 480 (+1.2 per ability power)
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| (Active) Mordekaiser afflicts all enemies in a cone in front of him, dealing magic damage.
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| Cooldown: 6 seconds
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| Range: 700
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| Cost: 24 / 36 / 48 / 60 / 72 health
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Magic Damage: 70 / 115 / 160 / 205 / 250 (+0.6 per ability power)
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(Active) Mordekaiser deals magic damage to the target and curses it for 10 seconds with a damage-over-time effect. The damage is equal to a percentage of the target's maximum health. Mordekaiser heals himself for the damage done. In addition, if the target dies while under the effect of the curse, their soul is enslaved and will follow Mordekaiser for 30 seconds. During this time, Mordekaiser gains 20% of their ability power and attack damage. The spirit in turn gains 75% of Mordekaiser's adjusted damage, ability power, and health totals.
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| No Cost
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| Range: 850
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| Leash Range: 1125 (estimate)
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| Cooldown: 120 / 105 / 90 seconds
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Initial Magic Damage: 12 / 14.5 / 17% (+0.02% per ability power)
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Magic Damage Per Second: 1.2 / 1.45 / 1.7% (+0.002% per ability power)
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[edit] Competitive Usage
[edit] Patch History
v3.07
v1.0.0.154
v1.0.0.152
- Base Movement Speed increased by 25.
- Splash art updated
v1.0.0.150
- Fixed - Mace of Spades now damages wards properly
v1.0.0.146
- Increased the size of his model
v1.0.0.144
v1.0.0.143
- Children of the Grave's initial damage now correctly draws turret aggro
v1.0.0.141
- Children of the Grave
- Reactivating while the Ghost is active now allows you to control your pet, similar to Alt+Right Clicking
- You will also see a self-only targeting particle when using this ability, depicting what command your pet is following
v1.0.0.138
- Fixed a bug where Mordekaiser could cause minions to attack themselves.
v1.0.0.131
- Iron Man (Passive) shield amount increased to 35% from 30%
- Siphon of Destruction damage increased to 70 / 115 / 160 / 205 / 250 from 65 / 105 / 145 / 185 / 225
v1.0.0.126
- Creeping Death now properly gives assists
v1.0.0.125
- Iron Man
- Shield regeneration adjusted to 30% at all levels from 25 / 27.5 / 30%
- Shield regeneration is now half effective versus minions
- Mace of Spades bonus damage reduced to 65% from 75%
- Siphon of Destruction no longer adds additional shield for each unit hit
v1.0.0.123
- Fixed a bug where Mace of Spades was providing the diminished spell vamp effect even if used against a single target
- Fixed a bug where Children of the Grave would fail to clone targets if they were nontargetable when they died (Sanguine Pool, Alpha Strike, etc)
- Fixed a bug where Children of the Grave could clone a clone
v1.0.0.120
- Iron Man's shield generation is no longer reduced if the damage done is shielded
- Fixed a bug where Children of the Grave could steal enemy passive abilities permanently
v1.0.0.116
v1.0.0.113
- Fixed a bug where Mordekaiser's per-level health, armor, attack speed, damage, and magic resist were lower than intended
v1.0.0.112
- Mace of Spades ability power ratio increased to 0.4 from 0.2
v1.0.0.110
- Fixed a bug with Iron Man where the tooltip said it had 5% decay but was actually 3%
- Shield generation increased to 25 / 27.5 / 30% from 20 / 25 / 30%
v1.0.0.109
- Shield decay reduced to 3% from 5%
v1.0.0.107
- Mace of Spades now resets the attack timer when used
- Iron Man
- Shield generation reduced to 20 / 25 / 30% from 30% at all levels
- Shield decay increased to 5% from 3%
v1.0.0.105
- Mace of Spades
- Now has a 0.2 ability power ratio
- Fixed a bug where it didn't gain proc effects from Sheen, Lich Bane, and other similar items
v1.0.0.104
- Mace of Spades
- Base damage increased to 80 / 110 / 140 / 170 / 200 from 20 / 40 / 60 / 80 / 100
- Now scales off of only bonus damage rather than all damage
- Now deals 75% bonus damage if Mace of Spades only hits 1 target
- Health cost reduced to 20 / 25 / 30 / 35 / 40 from 30 / 35 / 40 / 45 / 50
- The main target of Mace of Spades now generates shield for Mordekaiser
- Creeping Death
- Base damage increased to 24 / 38 / 52 / 66 / 80 from 16 / 32 / 48 / 64 / 80
- Ability power ratio increased to 0.2 from 0.15
- Increased missile travel speed when casting Creeping Death on an ally
- Siphon of Destruction
- Damage reduced to 65 / 105 / 145 / 185 / 225 from 85 / 110 / 155 / 200 / 245
- Ability power ratio increased to 0.6 from 0.4
- Base shield generation reduced to 1 / 2 / 3 / 4 / 5 from 6 / 9 / 12 / 15 / 18
- Children of the Grave
- Now steals 24 / 29 / 34% of the target's maximum health over the duration up form 24 / 28 / 32%
- Now deals half damage to the target initially and half damage over time
- Duration increased to 10 seconds from 8
- Total ability power ratio over the duration increased to 0.04 from 0.016
- Fixed a bug where it was improperly blocked by Black Shield
- Mordekaiser now gains 20% of the pet's ability power, reduced from 25%
- Mordekaiser now gains 20% of the pet's attack damage, reduced from 25%
- Children of the Grave Pet
- The pet now gains 75% of Mordekaiser's ability power and damage at all 3 ranks and the ratio itself no longer increases with Mordekaiser's total ability power
- Pet health bonus reduced to 15% from 50%
- Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors
- Iron Man
- Shield generation increased to 30% from 25%
- Fixed a tooltip bug
- Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%
- Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in
- Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike)
- Reworded/simplified several tooltips
v1.0.0.103
- Pentakill Mordekaiser's size has been increased
v1.0.0.97
- Fixed a bug with Children of the Grave where it was granting permanent ability power and damage in some circumstances
v1.0.0.87
- Fixed a bug where Children of the Grave would sometimes create a copy of the target even when they didn't die
v1.0.0.86
- Fixed a bug where Mordekaiser would infrequently gain health from Mace of Spades or Syphon of Destruction while Children of the Grave was on his target
v1.0.0.83
- Siphon of Destruciton shield bonus per hit reduced to 6 / 9 / 12 / 15 / 18 from 8 / 12 / 16 / 20 / 24
- Iron Man
- Shield decay rate increased to 3% a second from 2%
- Damage to shield conversion ratio increased to 25% from 20%
- Level 1 maximum shield value reduced to 140 from 175
- Level 18 maximum shield value increased to 650 form 600
- Fixed a minor tooltip type with Children of the Grave
v1.0.0.75
Mordekaiser released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Chinese Art for Classic Mordekaiser
Dragon Knight Mordekaiser - Legacy Skin
Infernal Mordekaiser - 520 
Pentakill Mordekaiser - 975 
Chinese Art for Pentakill Mordekaiser
Lord Mordekaiser - 975 
Chinese Art for Lord Mordekaiser
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