The Curator of the Sands
| Release Date: | October 1, 2009 |
| Cost: | 1350 585  |
| Attributes: | Fighter, Melee, Pusher, Recommended |
| Resource: | Mana |
Statistics
| Health: | 410 (+90) |
| HP Regen: | 7.5 (+0.9) |
| Mana: | 200 (+45) |
| Mana Regen: | 6.6 (+0.5) |
| Move Speed: | 350 |
| Attack Damage: | 53.3 (+3.5) |
| Attack Speed: | 0.638 (+3.48%) |
| Range: | 125 |
| Armor: | 15 (+3.5) |
| Magic Resist: | 30 (+1.25) |
[edit] Description
| Lore:
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The enigmatic creature known as Nasus came to the League from a faraway world, and served as part of a vast and learned desert empire. There he was a respected and enlightened individual, having been made the Keeper of the Great Library. However, he was also part of a race of animalistic creatures that served as the rulers and protectors of the people. Unfortunately, there were others of his kind that believed they were more than protectors. They were under the egotistical delusion that they had ascended to become gods. War on Nasus's world was never more than a breath away, as these deluded others sought to enslave the people and establish a totalitarian sovereignty. In the midst of a heated battle, just as Nasus was about to slay his treacherous brother Renekton, he was pulled through the cosmos to a summoning circle in Runeterra.
At first angered that he had been taken just as he was about to cripple the enemies of his people, Nasus' advanced intellect won out when he heard the pleas of mercy from the summoners. He learned that Runeterra was also filled with its own brand of injustice. This danger was no less threatening than what he had fought against at home, and champions were needed to protect the people of this world. Heeding the call, Nasus chose to take his place in the League of Legends, knowing that his brothers and sisters would carry on the fight back home. These days, he is the Curator of the Sands, feeling most at home in the crumbling ruins of the Shurima Desert. However, recent disturbing news has reached the Keeper's ears - rumors that perhaps his brother had not in fact been left behind. If this were the case, the destruction of Renekton would quickly become Nasus' main priority, before this world too faces the threads of his brother's forked-tongue and endless ambition.
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The Curator of the Sands, though contemplative, is not to be trifled with.
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[edit] Abilities
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| (Innate) Nasus drains his foe's spiritual energy, giving him a natural 14 / 17 / 20% lifesteal.
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| (Active) Nasus's next attack within 10 seconds will deal additional damage. Siphoning Strike permanently gains 3 stacked damage whenever it kills a minion or neutral monster, double that whenever it kills a Champion, large minion, or large monster.
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| Cost: 20 mana
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| Cooldown: 8 / 7 / 6 / 5 / 4 seconds
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Physical Damage: 30 / 50 / 70 / 90 / 110 (+1.0 per attack damage)(+3 per enemy killed by Siphoning Strike)
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| (Active) Nasus ages his target, slowing their movement speed by 35% and attack speed by 17.5%. Additionally, they are reduced further to reach an extra slow at the end of 5 seconds. If the duration of the slow is reduced, the extra slow will be applied faster for it to reach its maximum at the end of the duration.
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| Cost: 80 mana
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| Range: 700
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| Extra Movement Slow: 12 / 24 / 36 / 48 / 60%
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| Extra Attack Speed Slow: 6 / 12 / 18 / 24 / 30%
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| Cooldown: 15 / 14 / 13 / 12 / 11 seconds
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| (Active) Nasus unleashes a spirit flame at a location for 5 seconds. Enemies caught in the area are dealt a burst of magic damage. Additionally, enemies in the area are dealt magic damage each second and have their armor reduced while on there and for 1 extra second.
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| Cooldown: 12 seconds
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| Range to Center of AoE: 650
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| Radius of AoE: 400
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| Cost: 70 / 85 / 100 / 115 / 130 mana
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Initial Magic Damage: 55 / 95 / 135 / 175 / 215 (+0.6 per ability power)
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Magic Damage Per Second: 11 / 19 / 27 / 35 / 43 (+0.12 per ability power)
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Total Magic Damage: 110 / 190 / 270 / 350 / 430 (+1.2 per ability power)
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| Armor Reduction: 20 / 25 / 30 / 35 / 40
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| (Active) Nasus becomes empowered in the sandstorm for 15 seconds, gaining extra health, cast range and attack range. While the storm rages, he drains a percentage of nearby enemies max health each second (max of 240 magic damage per second per enemy) and converts 6.375% of the damage done into bonus attack damage for himself until the sandstorm wears off.
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| Cost: 100 mana
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| Cooldown: 120 seconds
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| Radius of AoE: 350
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| Bonus Attack Range: 50
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| Bonus Cast Range: 100
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| Health Gained: 300 / 450 / 600
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Max Health to Magic Damage Ratio Per Second: 3 / 4 / 5% (+0.01 per ability power)
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Total Max Health to Magic Damage Ratio: 45 / 60 / 75% (+0.15 per ability power)
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| Total Magic Damage Possible(To a Single Enemy): 3600
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| Total Bonus Attack Damage Possible(From a Single Enemy): 229.5
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[edit] Competitive Usage
[edit] Patch History
v3.06
With a 95% movement speed and attack speed reduction at max levels, Wither was completely shutting down champions reliant on auto-attacks with no opportunity for counterplay. By reducing the attack speed slow, Nasus is still effective at suppressing champions, but his victims will now have the option to turn and fight.
- Wither
- Attack speed slow amount has been halved
v3.02
- Siphoning Strike
- Fixed a bug where Siphoning Strike critical strikes were dealing more damage than intended
- Mana cost reduced to 20 at all ranks from 20 / 25 / 30 / 35 / 40
- Fury of the Sands
- Now increases attack range by 50 and cast range by 100 while active
- Mana cost reduced to 100 from 150
v3.01
- Siphoning Strike
- Permanent damage bonus is now doubled to 6 when killing a champion, large minion or large monster
v1.0.0.152
- Base Movement Speed increased by 25.
v1.0.0.123
- Attack range increased to 125 from 110
- Soul Eater lifesteal increased at earlier levels to 14 / 17 / 20% from 10 / 15 / 20%
- Wither
- Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks
- Mana cost reduced to 80 from 100
- Wither will now reach its max slow even if its duration is reduced (ie: by tenacity)
- Spirit Fire
- No longer has a 0.5 second delay before taking effect
- Now deals half of its damage initially and the other half over the duration - initial 55 / 95 / 135 / 175 / 215 (+0.6 ability power) magic damage and 11 / 19 / 27 / 35 / 43 (+0.12 ability power) magic damage each second for the next 5 seconds
- Fixed a bug where Siphoning Strike sometimes gained extra lifesteal
v1.0.0.111
- Fury of the Sands
- Fixed a bug where granted attack damage was not showing in your stats/character sheet
- Now updates the buff tooltip to explicitly state how much attack damage is granted
v1.0.0.109
- Base movement speed increased to 325 from 320
- Siphoning Strike damage bonus per kill increased to 3 from 2
v1.0.0.103
- Siphoning Strike now resets autoattacks
v1.0.0.100
- Fury of the Sands buff on Nasus no longer incorectly states that it grates increased attack speed
v1.0.0.99
- Siphoning Strike now cannot be dodged
v1.0.0.98
- Fixed a typo in Siphoning Strike's tooltip that indicated the spell did magic damage when in fact it does physical damage
v1.0.0.87
- Fixed Siphoning Strike's tooltip to correctly display that the cooldown of this spell is 8 / 7 / 6 / 5 / 4 seconds
- Fury of the Sands tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds
v1.0.0.83
v1.0.0.61
- Siphoning Strike's tooltip will now display the amount of bonus damage he's acquired
v1.0.0.52
- Spirit Fire
- Cooldown increased from 11 to 12
- Mana Cost increased from 60 / 75 / 90 / 105 / 120 to 70 / 85 / 100 / 115 / 130
v0.9.25.34
- Updated recommended items
- His passive icon will now persist through death
- Fury of the Sands (Avatar of Death)
- Now gains 300 / 450 / 600 health (removed the missing attack speed component)
- Changed the ability power coefficient from 100:5 to 100:1% increased damage
- Wither
- Reduced slow percent per second from 4 / 8 / 12 / 16 / 20 to 3 / 6 / 9 / 12 / 15
- Increased base slow percent from 32% to 35%
- Spirit Fire damage will now break recall
- Siphoning Strike
- Damage will now interact properly with Soul Eater. It was stealing 20% regardless of level
- Modified the damage gain on kill from 1 / 1.5 / 2 / 2.5 / 3 to 2 at all levels
v0.9.25.24
Nasus released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
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