Nunu - The Yeti Rider
| Nunu | [edit]
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| Release Date: | February 21, 2009 |
| Cost: | 450 |
| Attributes: | Melee, Recommended, Fighter, Jungler |
| Resource: | Mana |
| Health: | 437 (+108) |
| HP Regen: | 7.05 (+0.8) |
| Mana: | 213 (+42) |
| Mana Regen: | 6.6 (+0.5) |
| Move Speed: | 350 |
| Attack Damage: | 51.6 (+3.4) |
| Attack Speed: | 0.625 (+2.25%) |
| Range: | 125 |
| Armor: | 16.5 (+3.5) |
| Magic Resist: | 30 (+1.25) |
Contents |
[edit] Description
| Lore: | Sometimes bonds of friendship become stronger than even bonds of blood. When those bonds link a fearless boy to a fearsome Yeti, the bond becomes a force to be reckoned with. Given the responsibility of taming a terrifying beast, Nunu forged a friendship where others would have forged chains. Now Nunu and his burly pal Willump are an inseparable pair who combine youthful exuberance and brute strength with the mythical powers of the Yeti to overcome obstacles insurmountable to any ordinary duo.
Nunu had only the vaguest memories of his parents or the time before he was part of the reclusive Frostguard tribe. Never welcome among his caretakers, Nunu's wanderlust and compassion often put him at odds with the tribe's elders and the boy frequently dreamt of places far beyond the shadow of the Frostguard citadel. Sometimes he would do more than just dream, much to the frustration of his minders. This was never more apparent than when Nunu was apprenticed to the tribe's beastmaster and charged with the care of the creatures under his yoke. The Frostguard held a menagerie of the Freljord's wildlife at their beck and call,but unique among their collection was the Yeti: an uncommon creature with mystical qualities and raw physical strength. The beastmaster taught Nunu that it was only a lean diet of plants and regular whippings that kept the vicious beast tame, but the more time Nunu spent caring for the creature, the more he learned that the Yeti was no feral monster. As he saw his new friend Willump growing weaker and sicker, Nunu began to sneak the Yeti scraps of meat,hoping to restore his health. Day by day, Willump grew stronger and not the slightest bit savage, contrary to the beastmaster's claims. Nunu had hopes of convincing him that the Yeti posed no danger, but it wasn't meant to be. The next time Nunu came to deliver Willump a meal, he found the Yeti's cage shattered,with only a crude drawing inside signaling the Yeti's farewell. Without hesitation, Nunu rushed into the wilderness in search of his friend. When Nunu finally caught up to Willump, he found the Yeti cornered by the beastmaster alongside a group of Frostguard warriors. Afraid that the men would hurt his friend, Nunu threw himself between the Yeti and the beastmaster's lash, but the brutal man would not stay his hand. As the furious beastmaster raised his whip once more, the Yeti swelled up with uncharacteristic fury. Even after so much mistreatment, it wasn't concern for himself but for the boy who'd shown him kindness that finally pushed Willump too far. The Yeti raged and left the man bloodied in the snow. Terrified by Willump's fury, the remaining Frostguard warriors fled. Nunu realized there was no going back. He yelled at Willump to run before the men returned to kill him, but the Yeti refused to leave the young boy. Faced with the choice of abandoning his sole friend or living his own life of captivity with the Frostguard, Nunu chose the only path that made sense. Leaping onto the back of the mighty Yeti, Nunu joined Willump in his great escape. The pair took their first steps into the wide world from which they had been kept for so long. |
| "Willump and I have a whole world to explore. Don't get in our way!"
- Nunu |
[edit] Abilities
| Q | Consume |
| W | Blood Boil |
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| E | Ice Blast |
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| R | Absolute Zero |
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[edit] Competitive Usage
| In Premier Tournaments | |||||||
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| Event | Bans | Picks | Wins | Losses | Win % | Picked/Banned in % of Games | |
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Champions Spring 2013 | 0 | 3 | 2 | 1 | 66.7 | 3.4 |
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EU LCS - Spring Season | 3 | 13 | 8 | 5 | 61.5 | 14.3 |
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NA LCS - Spring Season | 6 | 6 | 0 | 6 | 0 | 10.7 |
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IEM Season VII - World Championship | 2 | 1 | 1 | 0 | 100 | 7 |
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G-League 2012 Season 2 | 6 | 14 | 9 | 5 | 64.3 | 50.0 |
| Click [Show] for Additional Tournament Stats | |||||||
|---|---|---|---|---|---|---|---|
| Event | Bans | Picks | Wins | Losses | Win % | Picked/Banned in % of Games | |
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OGN Club Masters | 0 | 5 | 2 | 3 | 40 | 16.7 |
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IEM Season VII - Sao Paulo | 4 | 6 | 3 | 3 | 50 | 52.6 |
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Champions Winter 2012-2013 | 3 | 28 | 14 | 14 | 50 | 26.7 |
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IEM Season VII - Katowice | 5 | 8 | 4 | 4 | 50 | 68.4 |
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IEM Season VII - Cologne | 5 | 5 | 4 | 1 | 80 | 50.0 |
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IPL5 | 10 | 32 | 17 | 15 | 53.1 | 58.3 |
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IEM Season VII - Singapore | 4 | 8 | 5 | 3 | 62.5 | 63.2 |
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DreamHack Winter 2012 | 5 | 5 | 2 | 3 | 40 | 45.5 |
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Tencent Games Arena Winter 2012 | 5 | 8 | 2 | 6 | 25 | 56.5 |
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2012 MLG Fall Championship | 0 | 9 | 4 | 5 | 44.4 | 25.0 |
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World e-Sports Masters 2012 | 0 | 1 | 0 | 1 | 0 | 6.7 |
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Season 2 World Championship | 3 | 11 | 5 | 6 | 45.5 | 45.2 |
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Season 2 - Regional Finals Da Nang | 2 | 2 | 0 | 2 | 0 | 44.4 |
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Champions Summer 2012 | 0 | 9 | 3 | 6 | 33.3 | 12.2 |
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Season 2 - Regional Finals Seattle | 7 | 10 | 7 | 3 | 70 | 94.4 |
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2012 MLG Summer Championship | 20 | 30 | 11 | 19 | 36.7 | 87.7 |
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Season 2 - Regional Finals Cologne | 8 | 8 | 5 | 3 | 62.5 | 94.1 |
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IPL Face Off | 11 | 17 | 12 | 5 | 70.6 | 77.7 |
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ECC: Poland | 2 | 13 | 7 | 6 | 53.8 | 68.1 |
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DreamHack Summer 2012 | 0 | 7 | 4 | 3 | 57.1 | 33.3 |
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2012 MLG Spring Championship | 0 | 6 | 1 | 5 | 16.7 | 6.7 |
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IPL4 | 0 | 5 | 0 | 5 | 0 | 14.7 |
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IEM Season VI - World Championship | 2 | 10 | 3 | 7 | 30 | 27.3 |
[edit] Patch History
Nunu naturally fits in the jungle with his strong objective control and high map mobility – these changes should add more depth within that role. Above all, we want Consume to be a cool spell –Consume has traditionally languished in late game for everything besides objective control, so making it an attractive spell with these changes adds more depth and rank-up incentive.
- Consume
- Damage increased to 600 / 700 / 800 / 900 / 1,000 from 500 / 600 / 700 / 800 / 900
- Healing reduced to 90 / 130 / 170 / 210 / 250 from 125 / 180 / 235 / 290 / 345
- Healing ratio reduced to 0.75 from 1.0
- Consume now grants bonuses for 120 / 150 / 180 / 210 / 240 seconds based on the type of monster consume was used on:
- Golem-type monsters grant 10% increased size and maximum Health
- Lizard-type monsters grant Nunu's attacks and spells additional magic damage equal to 1% of Nunu's maximum Health
- Wraith or Wolf-type monsters grant 15% movement speed for 3 seconds after Nunu kills a unit
- Consume
- No longer expends Visionary if the target dies before Consume resolves
- Absolute Zero
- Cooldown reduced to 110 / 100 / 90 seconds from 150 / 120 / 90
- Mana cost reduced to 100 from 150
- Base movement speed increased to 350 from 340
- Blood Boil
- Duration reduced to 12 seconds from 15
- Attack speed bonus reduced to 25 / 30 / 35 / 40 / 45% from 25 / 35 / 45 / 55 / 65%
- Movement speed bonus reduced to 8 / 9 / 10 / 11 / 12% from 11 / 12 / 13 / 14 / 15%
- Base Movement Speed increased by 25.
- Ice Blast slow duration reduced to 3 seconds from 4
- Visionary will now grant free cost spells even if spells were ranked up while the buff was already active
- Attacks required to activate Visionary reduced to 5 from 7
- Consume
- Damage increased to 500 / 600 / 700 / 800 / 900 from 400 / 525 / 650 / 775 / 900
- Damage dealt to
Dragon and
Baron Nashor increased to 100% form 50%
- Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds form 18 / 16 / 14 / 12 / 10 seconds
- Absolute Zero
- Minimum damage if interrupted increased to 12.5% from 0%
- Maximum damage if interrupted increased to 87% from 70%
- Fixed a bug where Absolute Zero was revealing Nunu when cast from brush
- Now gains 1.25 Magic Resist per level
- Absolute Zero now has a range indicator
- Fixed a bug where Absolute Zero's slow did not grant assists
- Fixed a bug where Absolute Zero's slow did not grant assists
- Base attack speed increased to 0.625 from 0.613
- Attack speed per level increased to 2.25 from 1.08
- Basic attack range increased to 125 from 100
- Consume range increased to 125 from 100
- Consume damage reduced at earlier ranks to 400 / 525 / 650 / 775 / 900 from 500 / 600 / 700 / 800 / 900
- Ice Blast slow reduced at earlier ranks to 20 / 30 / 40 / 50 / 60% from 40 / 45 / 50 / 55 / 60%
- Fixed a bug where Absolute Zero being cancelled immediately could deal more damage than intended
- Improved spell particles for Absolute Zero
- Base attack speed increased to 0.613 from 0.558
- Consume
- Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 30 / 26 / 22 / 18 / 14
- Heal reduced to 125 / 180 / 235 / 290 / 345 from 125 / 200 / 275 / 350 / 425
- Consume is now easier to use on any unit, including
Dragon and
Lizard Elder
- Fixed the Visionary tooltip to correctly say that Nunu gains a free spell every 7 autoattacks instead of 8
- Base magic resist increased to 30 from 25
- Consume
- Heal increased to 125 / 200 / 275 / 350 / 425
- Mana cost reduced to 60 from 80 at all levels
- Cooldown reduced to 30 / 26 / 22 / 18 / 14 from 35 / 30 / 25 / 20 / 15
- Ice Blast slow modified to 40 / 45 / 50 / 55 / 60 from 50 at all levels
- Bloodboil
- Movement speed increase reduced to 11 / 12 / 13 / 14 / 15 from 10 / 12.5 / 15 / 17.5 / 20
- Duration reduced to 15 seconds from 40
- Cooldown reduced to 15 seconds from 20
- Mana cost reduced to 50 from 75
- If Bloodboil is cast on an ally, Nunu now also gains the effect of Bloodboil
- Absolute Zero mana cost reduced to 150 at all levels from 150 / 225 / 300
- Visionary now requires 7 hits to activate instead of 8
- Consume cooldown reduced to 30 / 26 / 22 / 18 / 14 from 35 / 30 / 25 / 20 / 15
- Absolute Zero base Damage increased to 625 / 875 / 1125 from 500 / 700 / 900
- Blood Boil
- Attack Speed increased from 20 / 30 / 40 / 50 / 60% to 25 / 35 / 45 / 55 / 65%
- Absolute Zero
- Damage increased from 400 / 600 / 800 to 500 / 700 / 900
- Attack Speed Slow per second increased from 15% to 25%
- Range increased from 525 to 575
- Updated Particles
- Absolute Zero
- Increased damage from 375 / 550 / 750 to 400 / 600 / 800
- Increased slow percent from 45% to 49%
- Absolute Zero
- Reduced duration from 4 seconds to 3
- Reduced damage from 500 / 750 / 100 to 375 / 550 / 750
- Increased slow percent from 40 to 45%
- Consume no longer says it deals 0 damage
- Iceblast damage increased from 70 / 120 / 170 / 220 / 270 to 85 / 130 / 175 / 225 / 275
- Blood Boil move speed percent increased from 8 / 11 / 14 / 17 / 20 to 10 / 12.5 / 15 / 17.5 / 20%
- Increased movement speed from 310 to 315
- Visionary particle now lasts the correct duration
- Absolute Zero bug fixed causing it to not deal damage if it breaks prematurely
- Increased movement speed from 295 to 310
- Updated names in lore
- Passive tooltip updated (8 attacks get Nunu a free spell)
- Absolute Zero ability power ratio reduced from 3.0 to 2.5
- Bloodboil attack speed increased from 15 / 25 / 35 / 45 / 55 to 20 / 30 / 40 / 50 / 60
- Consume damage to minions/monsters modified from 800 at all levels to 500 / 600 / 700 / 800 / 900
- Consume heal increased from 50 / 100 / 175 / 275 / 400 to 100 / 175 / 250 / 325 / 400
- Visionary buff now has no duration
- Absolute Zero is now canceled upon casting Flash
- Visionary number of attacks to proc reduced from 10 to 8
- Visionary
- Changed the way it works froma % chance, to every 10 hits
- Now can work with Absolute Zero
- Absolute Zero recoded to make the ability power increase with the duration of the channel
- Absolute Zero
- Now detonates for a fraction of the damage based on how long Nunu is channeling
- You are now able to cancel Absolute Zero
- Reduced damage from 500 / 800 / 1200 to 500 / 750 / 1000
- Made new recommended items
- Absolute Zero cooldown fixed in tooltip and cooldown added to level up section
- Updated recommended items
- Increased range on Consume from 200 to 230
- Absolute Zero
- Movement speed slow increased to 40% per second from 23% per second
- Attack speed reduction decresed to 15% per second from 23% per second
- Ice Blast slow duration increased to 3 seconds from 4 seconds
- Absolute Zero damage increased to 500 / 800 / 1,200 from 500 / 750 / 1,000
- Absolute Zero damaged changed from 500 / 800 / 1,200 to 500 / 750 / 1,000
- Increased the healing amount done by Consume
- Changed the damage done by Absolute Zero
- Fixed attack timing bugs
- Fixed tooltip typo for Ice Blast





