The Butcher of the Sands
| Release Date: | January 17, 2011 |
| Cost: | 4800 880  |
| Attributes: | Fighter, Melee |
| Resource: | Fury |
Statistics
| Health: | 426 (+87) |
| HP Regen: | 6.7 (+0.75) |
| Fury: | 100 |
| Move Speed: | 345 |
| Attack Damage: | 53.12 (+3.1) |
| Attack Speed: | 0.665 (+2.65%) |
| Range: | 125 |
| Armor: | 15.2 (+3.8) |
| Magic Resist: | 30 (+1.25) |
[edit] Description
| Lore:
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On a faraway world, Renekton was born a member of a race of bestial guardians created to serve as the rulers and protectors of their people. Alongside his brother Nasus, Renekton oversaw the upkeep of the Great Library, which served as both a vault of ancient knowledge and the repository of the teachings of the Cycle of Life and Death. While the enlightened Nasus taught those scholars who came to study, Renekton served as the Great Library's gatekeeper. He could sense the true natures of those who sought Nasus' teachings, and he sent away those with dark ambitions. Over time, however, his repeated exposure to this evil infected his mind. He grew furious with the malevolence in the hearts of men, and as he descended deeper into madness, he discovered he could quell the fury by cutting the evil from the men who possessed it. Unfortunately, the relief was as short-lived as the subjects, and the butcher's rage, as it came to be known, would resurge even stronger.
Consumed by his anger, Renekton turned on the one being who could defeat him -- his own brother. Nasus pleaded with Renekton to see reason. Realizing that he was beyond redemption, the despondent Nasus valiantly struck down his wayward sibling. Defenseless, Renekton waited eagerly for death's release. It never came. He was spared when summoners from the League of Legends claimed his brother. Caught in the wake of this powerful spell, Renekton tumbled for what seemed like ages between realities. When he finally emerged, he fell deep into the sewers of Zaun. Insane with fury, Renekton languished in his newfound home, driven senseless by his rage. That is until, by happenstance, he caught a familiar scent in the air. Believing that the familiar scent would guide him to the solace that was fading from his memory, he traced his brother to the Institute of War.
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"My brother has become hollow. Full of rage, but empty."
- Nasus, the Curator of the Sands
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[edit] Abilities
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| (Innate) When Renekton is below 50% health he generates 50% more fury from all sources.
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(Active) Renekton swings his blade dealing physical damage to nearby enemies and healing for 5% of the damage dealt up to a cap. Heal amount is quadrupled against champions. Each target hit grants 5 fury. When Renekton has 50 or more fury he deals 50% additional damage and heals for 10% of the damage dealt, the healing cap is tripled. Consumes 50 fury.
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| Cooldown: 8 seconds
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| Radius: 450 (estimate)
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Physical Damage: 60 / 90 / 120 / 150 / 180 (+0.8 per bonus attack damage)
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| Healing Cap: 50 / 75 / 100 / 125 / 150
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Fury Empowered Damage: 90 / 135 / 180 / 225 / 270 (+1.2 per bonus attack damage)
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| Fury Empowered Healing Cap: 150 / 225 /300 / 375 / 450
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(Active) Renekton’s next attack will swing twice dealing physical damage and stunning his target for 0.75 seconds. Each hit applies on-hit effects and grants fury. When Renekton has 50 or more fury his next attack will swing three times, dealing physical damage and stunning his target for 1.5 seconds. Each hit applies on-hit effects, but does not grant fury. Consumes 50 fury.
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| Cooldown: 13 / 12 / 11 / 10 / 9 seconds
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Physical Damage: 10 / 30 / 50 / 70 / 90 (+1.5 per attack damage)
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Fury Empowered Physical Damage: 15 / 45 / 75 / 105 / 135 (+2.25 per attack damage)
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Slice (Active) Renekton dashes forward, dealing physical damage to targets along the way. If he hits a target he gains the ability to use Dice for 4 seconds. Dice (Active) Renekton dashes, dealing physical damage along the way. When Renekton has 50 or more fury Dice deals 50% additional damage and reduces the armor of targets hit for 4 seconds. Consumes 50 fury.
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| Range: 450
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| Cooldown: 18 / 17 / 16 / 15 / 14 seconds
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Physical Damage: 30 / 60 / 90 / 120 / 150 (+0.9 per bonus attack damage)
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Fury Empowered Physical Damage: 45 / 90 / 135 / 180 / 225 (+1.35 per bonus attack damage)
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| Fury Empowered Armor Reduction: 15 / 20 / 25 / 30 / 35%
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| (Active) Renekton empowers himself with dark energies, gaining increased size and health for 15 seconds. While empowered, he deals magic damage to nearby enemies and generates 5 fury per second.
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| Cooldown: 120 seconds
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| Radius of AoE: 350
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| Health Gain: 300 / 450 / 600
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Magic Damage per Second: 40 / 70 / 100 (+0.1 per ability power)
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Maximum Magic Damage: 600 / 1050 / 1500 (+1.5 per ability power)
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[edit] Competitive Usage
[edit] Patch History
v3.03
- Ruthless Predator
- Fixed a bug where Ruthless Predator was unable to critically strike on any of the attacks; Ruthless Predator can now critically strike on the first attack
v3.02
- Fixed a bug where
Renekton's Slice and Dice wouldn't work on minions that he couldn't see
v1.0.0.152
- Base Movement Speed increased by 25.
v1.0.0.151
- Slice and Dice no longer reduces
Dragon's armor
v1.0.0.140b
- Slice and Dice armor reduction increased at later ranks to 15 / 20 / 25 / 30 / 35% from 15 / 17.5 / 20 / 22.5 / 25%
v1.0.0.140
- Cull the Meek's fury-enhanced swipe trail is now properly red
v1.0.0.123
- Fixed a bug where Slice and Dice was only reducing the target's base armor rather than total armor
v1.0.0.120
- Cull the Meek's heal is no longer reduced if the damage is shielded
- Fixed a bug where damage absorbed by a shield wouldn't mark Renekton as in combat
v1.0.0.115
- Cull the Meek
- Heal reduced to 5% from 7.5%
- Fury heal reduced to 10% from 15%
- Slice and Dice
- Damage reduced to 30 / 60 / 90 / 120 / 150 from 45 / 75 / 105 / 135 / 165
- Attack damage ratio increased to 0.9 from 0.6
- Cooldown adjusted to 18 / 17 / 16 / 15 / 14 from 20 / 18 / 16 / 14 / 12
- Dominus damage reduced to 40 / 70 / 100 from 50 / 75 / 100
v1.0.0.111
- Fixed a bug where Slice and Dice would remember your order after casting, causing him to move toward previous locations
v1.0.0.110
- Cull the Meek
- Cooldown changed to 8 seconds from 12 / 11 / 10 / 9 / 8
- Base damage increased to 60 / 90 / 120 / 150 / 180 from 40 / 70 / 100 / 130 / 160
- Attack damage ratio increased to 0.8 from 0.6
- Healing reduced to 7.5% from 15% (Fury-enhanced heal unaffected)
- Champion healing increased to 4x from 3x
- Ruthless Predator cooldown reduced to 13 / 12 / 11 / 10 / 9 from 14 / 13 / 12 / 11 / 10
- Slice and Dice armor reduction changed to 15 / 17.5 / 20 / 22.5 / 25% form 10 / 15 / 20 / 25 / 30
- Health per level increased to 87 from 82
- Base health increased to 513 from 508
- Armor per level increased to 3.8 from 3.2
- Base armor increased to 19 from 17.2
- Fixed a bug where Renekton was gaining bonus attack damage while wounded
v1.0.0.109
Renekton released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Galactic Renekton - 520 
Chinese Art for Galactic Renekton
Outback Renekton - 975 
Bloodfury Renekton - 975 
Rune Wars Renekton - 975 
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