The Winter's Wrath
| Release Date: | January 17, 2012 |
| Cost: | 6300 975  |
| Attributes: | Melee, Jungler, Tank |
| Resource: | Mana |
Statistics
| Health: | 440 (+95) |
| HP Regen: | 7.25 (+0.85) |
| Mana: | 220 (+40) |
| Mana Regen: | 6.45 (+0.45) |
| Move Speed: | 340 |
| Attack Damage: | 52 (+3.3) |
| Attack Speed: | 0.670 (+1.45%) |
| Range: | 125 |
| Armor: | 20.5 (+3) |
| Magic Resist: | 30 (+1.25) |
[edit] Description
| Lore:
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Sejuani was weaned on hardship and reared on barbarity. Where others succumbed to the harshness of the Freljord, she was tempered by it until pain became power, hunger an encouragement, and frost an ally in culling the weak. Through her ordeals, she learned that to thrive in the endless winter, one must become just as cold and unforgiving. In Sejuani's eyes, her followers either have the mettle to endure or the right to die. Once she has conquered the Freljord, she knows that those who survive will form a nation to be feared.
As a child, the leader of the Winter's Claw watched her tribe's numbers slowly dwindle. Cold and starvation took all but the most resilient. She was the only one of her siblings to survive to her tenth year, leaving Sejuani sure that she too would die in misery. In desperation, she sought spiritual counsel from her tribe's mystic. But the seer did not foretell Sejuani's death. Instead, she prophesized that Sejuani would one day conquer and unite the divided tribes of the Freljord.
Armored with absolute faith in her destiny, Sejuani pushed herself to extremes that would have killed anyone without her will to endure. She walked into blizzards without food or furs and trained while frigid winds raked her flesh. She clashed with the strongest warriors of her tribe, one after another, until her legs gave out beneath her. When she assumed leadership of her tribe, Sejuani commanded her warriors to follow her example. Under her rule, the tribe grew stronger than they had ever been.
In the end, it was an offer of peace - rather than an act of war - that began Sejuani's campaign of conquest. On the first day of winter, envoys from Ashe's tribe approached Sejuani's camp bearing a gift of Avarosan grain. Ashe's intent was clear: if Sejuani united with her tribe, the Winter's Claw would never go hungry again. To Sejuani, the gift was an insult. In Ashe's tribe, she saw men and women, slight and soft, who preferred to farm instead of fight. Her contempt for them was absolute.
Sejuani gathered her people and set the grain alight. She proclaimed that Ashe's offer of charity would bring only weakness. Stripping the envoys of their supplies, Sejuani sent them back with a message: the Winter's Claw would prove to the Avarosan that only the strong deserve to survive in the Freljord. As the grain burned behind them, Sejuani rode out with her warband to inflict the first of many painful lessons to come.
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"I was cut from the ice, shaped in the storms, hardened in the cold."
- Sejuani
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[edit] Abilities
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| (Innate) Damaging an enemy with an ability or basic attack grants 10 / 15 / 20 / 25 bonus armor and reduces movement-slowing effects on Sejuani by 10 / 15 / 20 / 25% for 2 seconds. Subsequent damage will increase the duration by 2 seconds up to a cap of ~8 seconds, where after damage will refresh the duration.
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| (Active) Sejuani charges forward, knocking enemies into the air and dealing magic damage equal to a flat amount plus a percentage of the target's maximum health (max. 300 damage to monsters). This charge stops after knocking an enemy champion into the air.
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| Range: 650
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| Cooldown: 15 / 14 / 13 / 12 / 11 seconds
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| Cost: 80 / 85 / 90 / 95 / 100 mana
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Magic Damage: 40 / 70 / 100 / 130 / 160 (+0.4 per ability power)
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| Max. Health to Damage Ratio: 4 / 6 / 8 / 10 / 12%
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| W | Flail of the Northern Winds |
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| (Active) Sejuani's next basic attack deals bonus magic damage to the target and enemies near it. She then swings her flail, dealing magic damage to nearby enemies over 4 seconds. If this ability is reactivated, Sejuani immediately starts swinging her flail.
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| Cost: 40 mana
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| Range: 350
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| Cooldown: 11 / 10 / 9 / 8 / 7 seconds
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Bonus Magic Damage: 40 / 60 / 80 / 100 / 120 (+0.3 Ability Power)
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AoE Damage per Second: 20 / 30 / 40 / 50 / 60 (+4% of bonus Health)(+0.15 Ability Power)
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Total AoE Damage: 80 / 120 / 160 / 200 / 240 (+16% of bonus Health)(+0.6 Ability Power)
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Max. Total Damage to One Target: 120 / 180 / 240 / 300 / 360 (+16% of bonus Health)(+0.9 Ability Power)
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(Passive) Sejuani's abilities and basic attacks apply Frost to enemies for 4 seconds.
(Active) All nearby enemies with Frost take magic damage and are slowed.
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| Cost: 55 mana
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| Cooldown: 11 seconds
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| Range: 1,000
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Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.5 per ability power)
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| Slow: 50 / 55 / 60 / 65 / 70%
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| Duration: 2 / 2.25 / 2.5 / 2.75 / 3 seconds
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(Active) Sejuani throws her frost-forged bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and nearby enemies for a duration. If the bola reaches its maximum range, it shatters and slows enemies by 90% instead. All enemies in the shatter area take magic damage.
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| Cost: 100 mana
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| Range: 1,150
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| Cooldown: 130 / 115 / 100 seconds
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Magic Damage: 150 / 250 / 350 (+0.8 per ability power)
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| Stun/Slow Duration: 1.5 / 1.75 / 2 seconds
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[edit] Competitive Usage
| Click [Show] for Additional Tournament Stats
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Picked/Banned in % of Games
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[edit] Patch History
v3.06
Sejuani has been relaunched with a new model, updates to her story and a revised kit. For more information on the Winter's Wrath, click here.
- Frost Armor (Passive)
- Damaging an enemy with an ability or basic attack grants Sejuani bonus armor and reduces movement-slowing effects on her for a short duration
- Arctic Assault (Q)
- Sejuani charges forward, knocking enemies into the air and dealing magic damage to them based on their maximum health. The charge stops after knocking an enemy champion into the air
- Flail of the Northern Winds (W)
- Sejuani's next basic attack deals bonus magic damage to her target and all nearby enemies. She then spins her flail, dealing magic damage to nearby enemies for a few seconds
- Permafrost (E)
- Passive: Sejuani's abilities and basic attacks apply Frost to enemies
- Active: Sejuani damages and slows all nearby enemies afflicted with Frost
- Glacial Prison (Ultimate)
- Sejuani throws a frost-forged bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and all nearby enemies. If the bola reaches its maximum range without striking an enemy champion, it shatters and slows nearby enemies
v1.0.0.152
- Base Movement Speed increased by 25.
- Base Armor increased to 24 from 21
- Northern Winds duration increased to 6 seconds from 5
v1.0.0.143
- Arctic Assault no longer stops when encountering created terran (ex:
Trundle's Pillar of Filth)
v1.0.0.142
- Sejuani's run animation now changes according to her movement speed
v1.0.0.138
- Arctic Assault mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110
- Glacial Prison cooldown reduced to 130 / 115 / 100 seconds from 150 / 130 / 110
v1.0.0.133
- Fixed a bug where Glacial Prison did not detonate if Sejuani died
v1.0.0.132
Sejuani released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Original Art for Classic Sejuani
Sabretusk Sejuani - 975 
Darkrider Sejuani - 975 
Chinese Art for Darkrider Sejuani
Traditional Sejuani - 975 
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