Shen - The Eye of Twilight
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The Eye of Twilight
| Release Date: | March 24, 2010 |
| Cost: | 3150 790  |
| Attributes: | Melee, Support, Tank |
| Resource: | Energy |
Statistics
| Health: | 428 (+85) |
| HP Regen: | 7.45 (+0.55) |
| Energy: | 200 |
| Energy Regen: | 50 |
| Move Speed: | 335 |
| Attack Damage: | 54.5 (+3.375) |
| Attack Speed: | 0.651 (+3.4%) |
| Range: | 125 |
| Armor: | 15 (+4) |
| Magic Resist: | 30 (+0) |
[edit] Description
| Lore:
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There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Shen is one of these shadow warriors, entrusted with the sacred duty of Watching the Stars - exercising judgment untainted by prejudice.
Born to a clan whose members have decorated the ranks of the Kinkou for generations, Shen was trained his entire life to become the Eye of Twilight, and thereupon to dispassionately determine what must be done in the interests of equilibrium. As his final trial to ascend to this position, he was made to attend the Takanu, a ceremony in which his father was tortured before his eyes to test his resolve. Any reaction whatsoever would have resulted in his immediate disqualification, but he never averted his gaze and never blinked, not once. As the Eye of Twilight, Shen must make decisions that would buckle the wills of ordinary men, removing all emotion from the equation. He now works with his fellows Akali and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice.
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The Eye of Twilight sees not the despair of its victims, only the elegance of equilibrium.
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[edit] Abilities
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| (Innate) Every 9 seconds, Shen's next attack will deal bonus magic damage equal to 4 + (4 × level) + (10% of his bonus health). Whenever Shen hits an enemy unit with a basic attack, the cooldown is reduced by 1 seconds. Shen restores 10 / 20 / 30 energy when he Ki Strikes.
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| (Active) Shen throws a sword at an enemy, dealing magic damage. The enemy is life-tapped for 5 seconds; allied champions that damage a life-tapped enemy are healed over 3 seconds, with the duration refreshed upon subsequent damaging. If Vorpal Blade kills a target, Shen is healed for 33% of the normal amount over 1 second.
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| Range: 475
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| Cost: 60 energy
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| Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds
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Magic Damage: 60 / 100 / 140 / 180 / 220 (+0.6 per ability power)
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Heal: 6 / 10 / 14 / 18 / 22 (+1.5% of Shen's maximum health)
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| (Active) Shen is shielded for up to 3 seconds or until it is destroyed. While Feint is active, Ki Strike's cooldown reduction on hit is doubled to 2 seconds.
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| Cost: 50 energy
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| Cooldown: 9 / 8 / 7 / 6 / 5 seconds
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Shield Strength: 70 / 115 / 160 / 205 / 250 (+0.6 per ability power)
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| (Active) Shen dashes to a target location, dealing magic damage and taunting enemy champions he collides with. Shen gains 40 energy per enemy champion he collides with while dashing, and has 50% physical damage reduction from taunted targets.
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| Range: 600 (estimate)
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| Cost: 120 energy
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| Taunt Duration: 1.5 seconds
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| Cooldown: 16 / 14 / 12 / 10 / 8 seconds
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Magic Damage: 50 / 85 / 120 / 155 / 190 (+0.5 per ability power)
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| (Active) Shen begins channeling for 3 seconds, immediately shielding an allied champion for up to 5 seconds or until it is destroyed. If the channel completes and the target is still alive, Shen teleports to the target's location.
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| No Cost
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| Range: Global
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| Cooldown: 200 / 180 / 160 seconds
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Shield Strength: 250 / 550 / 850 (+1.5 per ability power)
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[edit] Competitive Usage
[edit] Patch History
v3.06
- Ki Strike
- Fixed a bug that caused Ki Strike to be consumed when attacking wards
v3.01
- Ki Strike
- Cooldown reduction per attack reduced to 1 second from 1.5
- Cooldown reduction per attack while Feint is active reduced to 2 seconds from 3
v1.0.0.152
- Base Movement Speed increased by 25.
v1.0.0.146
- Shadow Dash cooldown increased to 16 / 14 / 12 / 10 / 8 seconds from 10 / 9.5 / 9 / 8.5 / 8
v1.0.0.143
- Ki Strike damage reduced to 4 + 4 per level from 4 + 6 per level
v1.0.0.142
- Stand United cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120
v1.0.0.140b
- Ki Strike cooldown increased to 9 seconds from 8 seconds
v1.0.0.136
- Vorpal Blade
- Damage reduced to 60 / 100 / 140 / 180 / 220 from 60 / 105 / 150 / 195 / 240
- Cooldown increased to 6 / 5.5 / 5 / 4.5 / 4 from 5 / 4.5 / 4 / 3.5 / 3 seconds
- Fixed a bug where last hitting with Vorpal Blade healed for less than intended.
v1.0.0.135
- Fixed a few bugs with ability sounds
- The following changes were hotfixed out on 2/21:
- Base armor reduced to 19 from 23
- Vorpal Blade health scaling lowered to 1.5% from 2%
- Feint Energy cost increased to 50 from 40 at all levels
- Base shield value reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270
v1.0.0.134
- Ki Strike
- Damage increased to 10-112 (+10% bonus Health) from 10-95 (+8% bonus Health)
- Cooldown is now reduced by 1.5 seconds whenever Shen attacks instead of 2 seconds when being attacked
- Now grants Shen 10 / 20 / 30 energy when he Ki Strikes
- Damage now scale correctly with all sources of bonus Health (% health runes, Juggernaut mastery)
- Added a buff timer for Ki Strike's cooldown (like
Ziggs' Short Fuse)
- Vorpal Blade
- Energy cost adjusted to 60 at all levels from 70 / 65 / 60 / 55 / 50
- Damage adjusted to 60 / 105 / 150 / 195 / 240 (+0.6 ability power) from 70 / 105 / 140 / 175 / 210 (+0.75 ability power)
- Heal effect changed to 6 / 10 / 14 / 18 / 22 (+2% of Shen's maximum Health) from 18 / 26 / 34 / 42 / 50
- If Vorpal Blade deals the killing blow, it will now trigger 33% of the heal effect for Shen
- Allied damaging spells can now trigger the heal effect, in addition to attacks (Vorpal Blade cannot trigger itself)
- Feint
- Duration increased to 3 seconds from 2.5
- Energy cost reduced to 40 from 45
- Shield amount adjusted to 70 / 120 / 170 / 220 / 270 (+0.6 ability power) from 50 / 100 / 150 / 200 / 250 (+0.75 ability power)
- While Feint is active, Ki Strike’s cooldown reduction on hit is increased to 3 seconds from 1.5
- Shadow Dash
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10
- Energy cost increased to 120 at all levels from 120 / 115 / 110 / 105 / 100
- Restores 40 energy per champion affected (rather than a flat 50 energy if you affect one)
- Now deals 50 / 85 / 120 / 155 / 190 damage (+0.5 ability power) to Champions
- Taunt duration adjusted to 1.5 seconds from 1 / 1.25 / 1.5 / 1.75 / 2
- Shadow Dash now grants Shen 50% physical damage reduction from taunted targets
- Stand United
- Channel time increased to 3 seconds from 2.5
- Shield duration reduced to 5 seconds from 7.5
- Shield amount increased to 250 / 550 / 850 from 200 / 475 / 750
v1.0.0.125
- Base damage increased to 57.875 from 56.875
- Damage per level increased to 3.375 from 3.075
- Base armor increased to 23 from 22
- Vorpal Blade
- Base damage increased to 70 / 115 / 140 / 175 / 210 from 50 / 90 / 130 / 170 / 210
- Heal increased to 18 / 26 / 34 / 42 / 50 from 10 / 20 / 30 / 40 / 50 (over 3 seconds)
- Damage ability power ratio increased to 0.75 from 0.65
- Heal amount no longer increases with ability power
- Feint ability power ratio increased to 0.75 from 0.6
- Shadow Dash taunt duration increased to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 0.8 / 1.1 / 1.4 / 1.7 / 2 seconds
- Stand United
- Ability power ratio increased to 1.5 from 1.0
- Energy cost reduced to 0 from 50
v1.0.0.118
- Ki Strike
- Bonus damage now scales off 8% of Shen's bonus health instead of 3.5% of his maximum health
- Base damage reduced to 10 from 15
- Vorpal Blade damage reduced to 50 / 90 / 130 / 170 / 210 from 50 / 95 / 140 / 185 / 230
v1.0.0.115
- Stand United shield strength reduced to 200 / 475 / 750 from 300 / 525 / 750
v1.0.0.114
- Ki Strike
- It can now be cancelled mid-attack (and will not say 'Cannot Move While Casting').
- Fixed a bug where it could kill a target and not trigger Vorpal Blade's heal effect.
- Updated Feint's tooltips to properly match the functionality and adjusted the playing tips referencing it.
- Fixed a bug where Shadow Dash could move a shorter distance than intended if Shen was greatly slowed.
v1.0.0.105
- Fixed a bug with Shadow Dash where the taunt particle sometimes played on targets that blocked the taunt
v1.0.0.100
- Shadow Dash can no longer be cast while rooted
- Stand United can no longer be cast while rooted
v1.0.0.99
- Feint duration increased to 2.5 seconds from 1.5
- Stand United no longer shields Shen
v1.0.0.97
- Fixed a bug with Shadow Dash where it would play the Taunt sound when dashing over Null Zone
v1.0.0.94
- Vorpal Blade heal reduced to 10 / 20 / 30 / 40 / 50 from 15 / 30 / 45 / 60 / 75
v1.0.0.87
- Feint has been changed to work like a normal shield. It absorbs up to 50 / 100 / 150 / 200 / 250 damage, 0.6 AP ratio
- Fixed a bug with Stand United where Shen was able to teleport while he is taunted
v1.0.0.85
- Ki Strike
- Damage gained from health reduced to 3.5% from 4%
- Cooldown reduction on champion hit reduced to 2 from 3
- Vorpal Blade damage reduced to 50 / 95 / 140 / 185 / 230 from 50 / 100 / 150 / 200 / 250
- Feint base block amount reduced to 40 / 70 / 100 / 130 / 160 from 40 / 75 / 110 / 145 / 180
- Stand United cooldown increased to 180 / 150 / 120 seconds from 150 / 135 / 120
v1.0.0.83
- Vorpal Blade
- Damage modified to 50 / 100 / 150 / 200 / 250 from 60 / 100 / 140 / 180 / 220
- Ability power ratio increased to 0.65 from 0.6
- Feint
- Energy cost modified to 45 at all levels from 60 / 55 / 50 / 45 / 40
- Cooldown increased to 9 / 8 / 7 / 6 / 5 from 3 at all levels
- Now blocks damage from every hit for 1.5 seconds
- Blocks 40 / 75 / 110 / 145/ 180 damage form all non-turret damage sources
- Shadow Dash
- Energy cost upon hitting a champion increased to 50 from 40
- Cooldown increased to 10 seconds from 9
- Stand United
- Shield decreased to 300 / 525 / 750 from 400 / 600 / 800
- Duration reduced to 7.5 seconds from 8.5
- No longer refunds the cooldown when interrupted
v1.0.0.82
- Fixed a bug where Ki Strike was not displaying properly with death recap
v1.0.0.81
Shen released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Chinese Art for Classic Shen
Frozen Shen - Leagacy Skin, Unavailable
Chinese Art for Frozen Shen
Yellow Jacket Shen - Legacy Skin
Chinese Art for Yellow Jacket Shen
Surgeon Shen - 975 
Chinese Art for Surgeon Shen
Blood Moon Shen - 975 
Chinese Art for Blood Moon Shen
Warlord Shen - 975 
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