The Master Tactician
| Release Date: | October 5th, 2010 |
| Cost: | 4800 880  |
| Attributes: | Mage, Ranged |
| Resource: | Mana |
Statistics
| Health: | 385 (+78) |
| HP Regen: | 6.75 (+0.65) |
| Mana: | 240 (+50) |
| Mana Regen: | 6.8 (+0.65) |
| Move Speed: | 335 |
| Attack Damage: | 49 (+3) |
| Attack Speed: | 0.625 (+2.11%) |
| Range: | 500 |
| Armor: | 12 (+4) |
| Magic Resist: | 30 (+0) |
Swain, the Master Tactician is a ranged AP Carry who specializes in doing large amounts of damage over time. His gameplay revolves around his ultimate, Ravenous Flock, which turns him into a raven and deals damage to surrounding enemies while healing him for a percentage of the damage dealt. Due to the short range on this ability, Swain is required to be close to his enemies, making him susceptible to being killed quickly unless he is healthy enough to sustain the damage. He is typically found as a solo mid carry, benefits greatly from the Ancient Golem buff, and persists as a strong threat to squishy targets throughout all stages of the game.
[edit] Description
| Lore:
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The earliest account of Swain's existence comes from a Noxian infirmary doctor's notes. According to them, Swain limped into the ward without cry or complaint; his right leg was snapped in half, with bone protruding from the skin. A small, scowling bird seemed affixed to his shoulder. The doctor gawked in horror as the young adolescent answered questions about his health and age with a calm, even stare. Even behind the echoing crack as the sand counterweights reset his tibia, Swain's measuring gaze never flickered, nor did his eyes twitch from the pop of his fibula. He refused the doctor's recommendation of magical treatment for the leg's inoperable damage, requesting only a spare crutch before shuffling away. He next surfaced in documents from the Noxian military, although it is evident that they are incomplete. Normally a crippled boy would be turned away in shame from Noxus' proud legion, but the records indicate his first designation was that of a ranking officer.
The men who've served under him (and survived) have remained in his charge with unshakable faith and loyalty. He leapt through the High Command's hierarchy, often ascending when superiors requested demotions to join his unit. A cunning strategist, Swain was decorated after every battle he fought, regularly hobbling in contemplation at the front of the assault. His rise to power seemed unceasing until he was suddenly relegated to inactive status prior to the Ionian Invasion - a bewildering decision which reeked of bureaucratic subversion. If Swain was upset by the events which unfolded, he never belied it. His face was so implacable that it was popularly rumored to be a mask, disguising something utterly inhuman beneath. More controversy surrounded the bird that never left his shoulder, whose name he whispered only to it. When Demacia escalated its presence in the League, Swain was immediately returned to active duty.
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"If you haven't yet lost the ability to ask, you may not yet ask for relief."
- Swain
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[edit] Abilities
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| (Innate) Whenever Swain kills an enemy unit, he restores 9 + (1 × level) mana.
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| (Active) Swain sends his raven to cripple an enemy, creating a tether between the enemy and the raven, which stays in the position Swain was upon cast. Over the next 3 seconds, the target takes damage each second and is slowed. If enemies walk out of the tether, the effect ends immediately.
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| Cooldown: 8 seconds
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| Range: 625
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| Leash Range: 900 (estimate)
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| Cost: 60 / 70 / 80 / 90 / 100 mana
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Magic Damage per Second: 25 / 40 / 55 / 70 / 85 (+0.3 per ability power)
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Maximum Magic Damage: 75 / 120 / 165 / 210 / 255 (+0.9 per ability power)
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| Slow Amount: 20 / 25 / 30 / 35 / 40%
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Maximum Magic Damage Against Rank 5 Torment Debuffed Target: 90 / 144 / 198 / 252 / 306 (+1.08 per ability power)
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| (Active) Swain marks a target area. After a short delay, mighty talons grab hold of enemy units, dealing damage and rooting them for 2 seconds.
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| Range: 900
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| Radius: 250-275 (estimate)
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| Cost: 80 / 90 / 100 / 110 / 120 mana
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| Cooldown: 18 / 16 / 14 / 12 / 10 seconds
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Magic Damage: 80 / 120 / 160 / 200 / 240 (+0.7 per ability power)
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Magic Damage Against Rank 5 Torment Debuffed Target: 96 / 144 / 192 / 240 / 288 (+0.84 per ability power)
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| (Active) Swain afflicts his target with debilitating pain dealing damage to them over 4 seconds, and causing any further damage dealt by Swain during this period to be increased by a percentage. This includes summoner spells and items used by Swain.
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| Cooldown: 10 seconds
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| Range: 625
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| Cost: 65 / 70 / 75 / 80 / 85 mana
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Total Magic Damage: 75 / 115 / 155 / 195 / 235 (+0.8 per ability power)
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| Extra Damage Taken: 8 / 11 / 14 / 17 / 20%
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Total Magic Damage Including Extra Damage: 81 / 128 / 177 / 228 / 282 (+0.864 / +0.888 / +0.912 / +0.936 / +0.96 per ability power)
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| (Toggle) Swain transforms into the form of a raven, during this time up to 3 lesser ravens strike out at nearby enemies each second, one raven per enemy and prioritizing champions. Swain is healed for 75% the damage dealt to champions and by 25% of the damage dealt to minions and monsters. The cost to sustain Ravenous Flock increases every second.
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| Initial Cost: 25 mana
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| Cooldown: 8 seconds
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| Range: 700 (estimate)
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| Upkeep Cost: 5 / 6 / 7 additional mana each second
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| Cumulative 5(10) second Cost: 175(475) / 195(565) / 215(655) mana
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Magic Damage Per Target: 50 / 70 / 90 (+0.2 per ability power)
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Magic Damage Against Rank 5 Torment Debuffed Target: 60 / 85 / 108 (+0.24 per ability power)
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[edit] Competitive Usage
[edit] Patch History
v1.0.0.152
- Base Movement Speed increased by 25.
v1.0.0.140b
- Basic attack ranged increased to 500 from 480
- Decrepify
- Range increased to 625 from 600
- Slow increased at later ranks to 20 / 25 / 30 / 35 / 40% from 20 / 23 / 26 / 29 / 32%
- Ravenous Flock cooldown reduced to 8 seconds form 10 seconds
v1.0.0.139
- Fixed a bug with Bilgewater and Northern Front skins that caused the game to hitch the first time Decrepify was used
v1.0.0.138
- Basic attack frame speed increased
- Ravenous Flock upkeep cost reduced to 5 / 6 / 7 mana from 5 / 7 / 9
v1.0.0.133
- Fixed a bug where Swain had reduced mana regeneration while in Raven form
v1.0.0.122
- Ravenous Flock now prioritizes champions
v1.0.0.121
- Ravenous Flock now heals Swain for 75% of damage dealt versus champions, and 25% versus minions
v1.0.0.120
- Ravenous Flock now heals Swain for 50% of the actual damage he deals (instead of 50% of the raw damage he deals), but the heal is not reduced if the damage is shielded
v1.0.0.107
- Carrion Renewal now restores mana instantly
v1.0.0.105
- Decrepify leash range slightly increased
- Torment range increased to 625 from 600
- Ravenous Flock cooldown decreased to 10 seconds from 15 seconds
- Updated Swain's recommended items
v1.0.0.103
- Decrepify
- Ability power ratio increased to 0.9 from 0.75
- Fixed a bug where it would slow through Highlander or Ragnarok
- Fixed a bug where the damage portion sometimes would not stop after leaving the area
- Nevermove ability power ratio increased to 0.7 from 0.5
- Torment
- Damage increased to 75 / 115 / 155 / 195 / 235 from 72 / 110 / 148 / 186 / 224
- Ability power ratio increased to 0.8 from 0.6
- Carrion Renewal regen increased to 300% from 250%
v1.0.0.102
Swain released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Chinese Art for Classic Swain
Northern Front Swain - 975 
Chinese Art for Northern Front Swain
Bilgewater Swain - 975 
Chinese Art for Bilgewater Swain
Tyrant Swain - 975 
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