Udyr - The Animal Spirit

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Udyr
UdyrSquare.png
The Animal Spirit
Release Date:December 2, 2009
Cost:1350IP 585 RP
Attributes:Fighter, Melee
Resource:Mana
Statistics
Health:427 (+99)
HP Regen:7.45 (+0.75)
Mana:220 (+30)
Mana Regen:6.4 (+0.45)
Move Speed:345

Attack Damage:52.91 (+3.2)
Attack Speed:0.658 (+2.67%)
Range:125
Armor:14.75 (+4)
Magic Resist:30 (+1.25)


Contents

[edit] Description

Lore: Udyr is more than a man; he is a vessel for the untamed power of four primal animal spirits.When tapping into the spirits' bestial natures, Udyr can harness their unique strengths: the tiger grants him speed and ferocity, the turtle resilience, the bear might,and the phoenix its eternal flame.With their combined power, Udyr can turn back all those who would attempt to harm the natural order.

In the Freljord,there is a unique caste that lives outside the society of those savage lands. They are the custodians of the natural world: the Spirit Walkers. Once in a generation,a child is born under a blood red moon, a child that is said to live between two worlds: that of spirit and that of man.This child is brought to the Spirit Walker to continue the shamanic line. Udyr was such a child, and knew the howl of the tundra wolves even before he learned the language of his ancestors. Through the Spirit Walker,Udyr would one day learn the meaning of the spirits' calls and tend to the balance of nature.The Spirit Walker often told Udyr he would be tested more than those who had come before him, for the spirits of the Freljord were growing ever more restless, though the reason remained clouded.

The answer arrived in the dead of winter, as Udyr and the Spirit Walker were descended upon by a fearsome figure known only through frightened whispers: the Ice Witch. Knowing the boy would fall easy prey to her vile magic,the Spirit Walker shielded the child from her assault at the cost of his own life. A pointless sacrifice, or so the Ice Witch thought as she closed upon her next helpless victim.Wracked by grief, Udyr howled with fury,and he felt the Freljord itself howl with him. In that moment, the child embraced the spirits' primal nature and became a beast himself. Coursing with their untamed power Udyr's angry roar shook the mountaintops and brought down a torrential avalanche. When Udyr finally clawed out of the frost, the Ice Witch was nowhere to be found.

For years, the tribes of the north learned to avoid the wildman and his domain.Then one day, Udyr caught the scent of a fearless trespasser.Determined to chase the intruder from his territory, he attacked the stranger only to be deflected with ease. The wildman launched himself at the man again and again, but each time he was effortlessly cast aside. Exhausted and defeated, Udyr felt his animosity ebb and croaked a clumsy who to the stranger. Lee Sin had come seeking the Spirit Walker's guidance and instead found a man who had also lost his way.The blind monk promised he would right Udyr's path and guided him to a monastery,said to be protected by four eternal spirits of great power and wisdom. There, Udyr would find harmony.

Harnessing the discipline of the monks, Udyr communed with the spirits of the monastery's temple and learned to truly embrace his life as the next Spirit Walker. He also understood the true threat that the Ice Witch posed to the Freljord for the first time: she was the herald of a greater darkness that would soon envelop the land. Armed with the potent spirits of the temple, Udyr returned to the place of his birth,seeking to end the blight of the Ice Witch and free the Freljord from her corruption.


"Through me, nature's will is done."

- Udyr

[edit] Abilities

PassiveMonkey's Agility
MonkeysAgility.jpg
(Innate) Udyr's attack speed is increased by 10% and movement speed is increased by 5 for 5 seconds each time he switches stances. This effect can stack up to 3 times. Switching stances sets off a 1.0 second global cooldown.

QTiger Stance
TigerStance.jpg
(Stance) - Activation: Udyr's next attack will deal his current attack damage in addition to physical damage over 2 seconds. In addition, Udyr gains an attack speed buff for 5 seconds. This stacks additively with his persistent attack speed bonus.

Persistent Effect: Basic attacks deal 15% of Udyr's total attack damage as bonus physical damage on hit.
Cooldown: 6 seconds
Cost: 47 / 44 / 41 / 38 / 35 mana
Physical Damage: 30 / 80 / 130 / 180 / 230
Bonus Physical Damage: +1.2 / 1.3 / 1.4 / 1.5 / 1.6 Attack Damage
Activation Attack Speed Bonus: 30 / 40 / 50 / 60 / 70%

WTurtle Stance
TurtleStance.jpg
(Stance) - Activation: Udyr gains a shield that absorbs damage for 5 seconds or until it has absorbed the full amount of damage.

Persistent Effect: Udyr's attacks restore a percentage of his damage as health.
Cooldown: 6 seconds
Cost: 47 / 44 / 41 / 38 / 35 mana
Shield Strength: 60 / 100 / 140 / 180 / 220
(+0.5 per ability power)
Damage to Health Restored Ratio: 10 / 12 / 14 / 16 / 18%
Damage to Mana Restored Ratio: 5 / 6 / 7/ 8 / 9%

EBear Stance
BearStance.jpg
(Stance) - Activation: Udyr gains increased movement speed for a few seconds and ignores unit collision.

Persistent Effect: Udyr mauls his enemies with such force that they are stunned for 1 second when they are hit. This effect can only occur once every 6 seconds on the same target. When attacking to stun an enemy Champion, Udyr will perform a slight dash towards his target.
Cooldown: 6 seconds
Cost: 47 / 44 / 41 / 38 / 35 mana
Movement Speed Bonus: 15 / 20 / 25 / 30 / 35%
Movement Speed Duration: 2 / 2.25 / 2.5 / 2.75 / 3 seconds

RPhoenix Stance
PhoenixStance.jpg
(Stance) - Activation: Udyr sends out pulsing waves of fire dealing magic damage each second to nearby enemies for 5 seconds.

Persistent Effect: On Udyr's first attack and every third attack thereafter, Udyr engulfs the enemies in front of him in flames, dealing magic damage.
Cooldown: 6 seconds
Flame Range: 625
Wave Radius: 500 (estimate)
Cost: 47 / 44 / 41 / 38 / 35 mana
Activation Magic Damage per Wave: 15 / 25 / 35 / 45 / 55 (+0.45 per ability power)
Activation's Total Magic Damage: 75 / 125 / 175 / 225 / 275 (+1.25 per ability power)
Magic Damage per Third Attack: 40 / 80 / 120 / 160 / 200
(+0.25 per ability power)

[edit] Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
RpPoints.png EU LCS - Spring Playoffs 0 1 1 0 100 6.7
RpPoints.png EU LCS - Spring Season 0 4 0 4 0 3.6
RpPoints.png NA LCS - Spring Season 1 7 2 5 28.6 7.1
Gleaguelogo small.png G-League 2012 Season 2 3 0 0 0 0 7.5
Ogn logo.png Champions Winter 2012-2013 0 1 0 1 0 0.9

[edit] Patch History

v3.07
  • Tiger Stance
    • Fixed a bug that caused Tiger Strike to only apply in the first 5 seconds of the stance

v3.06
With these changes, we wanted to accomplish a few separate things. First, we wanted to tone down Udyr's overpowering early game Tiger Stance damage, but we also wanted to let him scale better into late game. These changes were implemented by scaling the attack damage ratios on Tiger Stance's active damage.

Second, by changing the active damage of Tiger Stance from magical to physical, it should be more intuitive to itemize against Udyr. Additionally, it will also be easier for Udyr to itemize properly, as he will gain further benefits from attack damage focused items like Black Cleaver or Last Whisper.

  • Tiger Stance
    • Active damage changed to physical instead of magic
    • Active damage changed to 30 / 80 / 130 / 180 / 230 (+1.2 / 1.3 / 1.4 / 1.5 / 1.6 attack damage) from 30 / 80 / 130 / 180 / 230 (+1.5 total attack damage)
    • Active attack speed increased to 30 / 40 / 50 / 60 / 70% from 15 / 20 / 25 / 30 / 35%
    • No longer grants attack speed as a persistent effect
      • New persistent effect: Basic attacks deal 15% of his total attack damage as bonus physical damage on hit
  • Bear Stance
    • Udyr now only dashes when stunning champions

v3.05 In this patch, we've made some substantial changes to  Udyr. Our goals were to make changing stances feel more impactful, transfer power from passive stats to actual noticeable effects and reduce problematic lane issues. For example, Turtle Stance currently allows Udyr to become an immovable object in lane once he gets ahead, and we want to address that.

  • Mana cost of all stances decreased to 47 / 44 / 41 / 38 / 35 from 55 / 50 / 45 / 40 / 35
  • Monkey's Agility
    • Now grants 5 Movement Speed per stack instead of 4% bonus Armor and Magic Resistance
  • Turtle Stance
    • No longer returns mana when dealing damage
    • Shield increased to 60 / 100 / 140 / 180 / 220 from 60 / 95 / 130 / 165 / 200
    •  Udyr can now critically strike in Turtle Stance
  • Bear Stance
    • Udyr now ignores unit collision while the movement speed bonus is active
    • Udyr now performs a slight dash toward his target on stunning attacks while the movement speed is active
    • Bear stance attacks can no longer be self-interrupted mid-attack
    • Movement speed increased to 15 / 20 / 25 / 30 / 35% from 15 / 18 / 21 / 24 / 27%
    • Movement speed duration reduced to 2 / 2.25 / 2.5 / 2.75 / 3 seconds from 2 / 2.5 / 3 / 3.5 / 4
  • Phoenix Stance
    • First attack after activating Phoenix Stance now immediately procs the fire cone in addition to every 3rd attack
    • No longer grants bonus Ability Power and Attack Damage when activated
    • Ability Power ratio on the fire cone increased to 0.45 from 0.15
    • Updated the fire cone's spell effect to be more visible

v1.0.0.154

  • Monkey's Agility
    • Now additionally increases  Udyr's armor and magic resist by 4% per stack

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.139

  • Turtle Stance shield reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220

v1.0.0.131

  • Monkey's Agility no longer grants Dodge

v1.0.0.124

  • Turtle Stance
    • Heal reduced to 10 / 12 / 14 / 16 / 18% from 12 / 14 / 16 / 18 / 20%
    • Mana return reduced to 5 / 6 / 7 / 8 / 9% from 9 / 10.5 / 12 / 13.5 / 15%
  • Fixed a bug with Phoenix Stance where the activation damage was counting as single target spell damage for spell vamp or Rylai's Crystal Scepter

v1.0.0.122

  • Tiger Stance attack damage ratio reduced to 1.5 from 1.7
  • Fixed a bug where Turtle Stance was healing off of the damage dealt by Madred's Razors

v1.0.0.120

  • Mana cost of shifting decreased to 55 / 50 / 45 / 40 / 35 from 75 / 65 / 55 / 45 / 35
  • Turtle Stance now heals Udyr based upon the actual damage dealt (instead of the raw damage dealt), but the heal is not reduced if the damage is shielded
  • Phoenix Stance's activation damage increased to 15 / 25 / 35 / 45 / 55 from 10 / 18 / 26 / 34 / 42

v1.0.0.116

  • Tiger Stance's hit particle no longer plays on turrets
  • Udyr's hands will now always display hand particles when his next attack will shred the target

v1.0.0.108

  • Tiger Stance
    • Base damage changed to 30 / 80 / 130 / 180 / 230 from 40 / 80 / 120 / 160 / 200
    • No longer scales off of ability power
    • Attack damage scaling increased to 1.7 from 0.5
    • Persistent attack speed increased to 20 / 25 / 30 / 35 / 40% from 15 / 20 / 25 / 30 / 35%
    • Initial damage effect can now be triggered any time, or within 5 seconds of casting if you switch stances
    • Restored the hit particle basic attacks
  • Phoenix Stance
    • Breath damage reduced to 40 / 80 / 120 / 160 / 200 from 50 / 95 / 140 / 185 / 230
    • Now casts fire cone every 3 attacks instead of every 4

v1.0.0.107

  • Tiger Stance
    • Initial damage is now 150% attack damage plus 40 / 80 / 120 / 160 / 200 from 180 / 210 / 240 / 270 / 300% attack damage
    • Persistent effect no longer splits Udyr's attacks
    • Udyr now gains half attack speed for 5 seconds after activating Tiger and half while in Tiger stance
  • Phoenix Stance
    • Base damage of activation effect reduced to 10 / 18 / 26 / 34 / 42 from 15 / 25 / 35 / 45 / 55
    • Base damage of on-hit effect increased to 50 / 90 / 130 / 170 / 210 from 40 / 80 / 120 / 160 / 200

v1.0.0.106

  • Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: Twisted Fate's Pick a Card, Udyr's Bear Stance)

v1.0.0.104

v1.0.0.87

  • Changed Monkey Agility's tooltip on the buff applied upon switching stances to show the cumulative bonuses based on number of stacks

v1.0.0.85

  • Monkey Agility dodge bonus decreased to 3% from 4%
  • Turtle Stance shield decreased to 60 / 100 / 140 / 180 / 220 from 65 / 110 / 155 / 200 / 245
  • Tiger Stance
    • Bleed effect increased to 1.8 / 2.1 / 2.4 / 2.7 / 3.0 times attack damage from 1.5 / 1.75 / 2 / 2.25 / 2.5
    • Attack speed bonus increased to 30 / 40 / 50 / 60 / 70% form 24 / 33 / 42 / 51 / 60%
  • Phoenix Stance's flame attack will now occur every 4 attacks instead of every 3 attacks

v1.0.0.79

  • Bear Stance
    • If Udyr hits a spell shield, the target cannot be stunned for 5 seconds as if they had been hit
  • Base movement speed increased to 320 from 315
  • Turtle Stance mana restore increased to 9 / 10.5 / 12 / 13.5 / 15 from 6 / 7 / 8 / 9 / 10

v1.0.0.72

  • Fixed a bug where Bear Stance was providing multiplicative move speed, rather than additive, causing it to give too much movement speed while slowed
  • Turtle Stance mana restore reduced to 6 / 7 / 8 / 9 / 10% from 12 / 14 / 16 / 18 / 20%
  • Phoenix Stance
    • Activation AP reduced to 16 / 24 / 32 / 40 / 48 from 24 / 36 / 48 / 60 / 72
    • Activation damage reduced to 8 / 12 / 16 / 20 / 24 from 12 / 18 / 24 / 30 / 36
  • Monkey's Agility
    • Attack speed reduced to 10% from 15%
    • Adjusted the attack speed gain to be additive instead of multiplicative (reduced the damage when combined with attack speed items)
  • Movement speed reduced to 315 form 320

v1.0.0.70

  • Monkey's Agility
    • Its effect will now stay stacked if you continue swapping abilities
    • Dodge chance decreased to 4% from 6%
    • Shared ability cooldown lowered to 1.5 from 2.5
    • Shared ability cooldown will only apply to abilities with cooldowns less than it
  • Bear Stance movement speed burst decreased to 15 / 18 / 21 / 24 / 27% from 18 / 22 / 26 / 30 / 34%
  • While Phoenix Stance's activation effect is active, Udyr's ability power is increased by 24 / 36 / 48 / 60 / 72 and attack damage is increased by 12 / 18 / 24 / 30 / 36

v1.0.0.63

  • Stances
    • Reduced the shared cooldown on abilities to 2.5 seconds from 3
    • Reduced the reactivation cooldown on abilities to 6 seconds from 9
  • Monkey's Agility
    • Attack Speed per Stack increased to 15% from 12%
    • Fixed a bug where the different stacks of this buff would sync up and drop off at the same time
  • Tiger Stance
    • Mana Cost reduced to 75 / 65 / 55 / 45 / 35 from 80 / 70 / 60 / 50 / 40
    • Attack Speed percent increased to 24 / 33 / 42 / 51 / 60 from 20 / 27.5 / 35 / 42.5 / 50
    • Each hit should now trigger lifesteal effects.
    • Fixed a bug where the first hit in Tiger Stance was dealing a third of the damage it should
    • Duration for Tiger Strike's damage increased to 3 from 2 seconds
  • Turtle Stance
    • Mana Cost reduced to 75 / 65 / 55 / 45 / 35 from 80 / 70 / 60 / 50 / 40
    • Ability Power ratio on Turtle Shell increased to 0.5 from 0.35
    • Fixed a bug where the health and mana restored from Turtle Stance were not taking damage from items into account
  • Bear Stance
    • Mana Cost reduced to 75 / 65 / 55 / 45 / 35 from 80 / 70 / 60 / 50 / 40
    • Duration between stuns reduced to 5 seconds at all ranks from 9 / 8 / 7 / 6 / 5
    • Activation Movement Speed per rank increased to 18 / 22 / 26 / 30 / 34 from 6 / 12 / 18 / 24 / 30
    • Activation duration modified to 2 / 2.5 / 3 / 3.5 / 4 from 3
  • Phoenix Stance
    • Mana Cost reduced to 75 / 65 / 55 / 45 / 35 from 80 / 70 / 60 / 50 / 40
    • AP scaling on both components of Phoenix stance increased to 0.25 from 0.2
  • Base HP increased to 526 from 490
  • Base Movement Speed increased to 320 from 310
  • Health per Level increased to 99 from 83
  • Mana per Level increased to 30 from 25
  • Damage per Level increased to 3.2 from 2.4
  • Health Regen per Level increased to 0.15 from 0.11
  • Updated recommended items

v1.0.0.61
 Udyr released



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Classic Udyr
Chinese Art for Classic Udyr
Black Belt Udyr - 520 RpPoints.png
Chinese Art for Black Belt Udyr
Primal Udyr - 975 RpPoints.png
Chinese Art for Primal Udyr

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