The Arrow of Retribution
| Release Date: | May 8th, 2012 |
| Cost: | 6300 975  |
| Attributes: | Carry, Ranged |
| Resource: | Mana |
Statistics
| Health: | 385 (+82) |
| HP Regen: | 4.5 (+0.55) |
| Mana: | 250 (+36) |
| Mana Regen: | 7 (+0.6) |
| Move Speed: | 330 |
| Attack Damage: | 46.3 (+3.2) |
| Attack Speed: | 0.658 (+2.65%) |
| Range: | 575 |
| Armor: | 11.4 (+3.4) |
| Magic Resist: | 30 (+0) |
[edit] Description
| Lore:
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For his incomparable skill with the bow and his unquestioned sense of honor, Varus was chosen to be the warden of a sacred Ionian temple. The temple was built to contain an ancient pit of corruption so vile that Ionian Elders feared it could envelop the island in darkness. Varus prided himself on his position, as only the most exceptional Ionian warriors were selected for the role. He lived with his family in a nearby village and led a quiet life of disciplined routine until the day the forces of Noxus invaded Ionia. Their shock troops left nothing but death and desolation in their wake, and the temple lay in their path. Varus was forced to make a decision. He was bound by honor to stay and defend the temple, but without him the village's few inhabitants could offer little resistance against the oncoming war machine. Gravely, he chose to fulfill his duty as a warden. The corruption could not be allowed to escape.
His arrows sundered the troops who tried to wrest the temple from him that day. However, when he returned to his village, he found that it had been reduced to a smoldering graveyard. Remorse at the sight of his slain family gave way to overwhelming regret and then to seething hatred. He swore to slaughter every Noxian invader, but first he needed to become stronger. He turned to that which he had sacrificed everything to protect. The pit of corruption would consume him wholly, as a flame devours a wick, but its abominable power would burn within him until he was lost. This was a path from which there could be no return. With grim resolve, he condemned himself to the black flames, feeling malevolent energy bond to his skin... and with it, the promise of ruin. He left, seeking the blood of all Noxians involved with the invasion, a grisly task that eventually led him to the invasion's most infamous perpetrators in the League of Legends.
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"The life of an arrow is fleeting, built of nothing but direction and intent."
- Varus
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[edit] Abilities
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| (Passive) On kill or assist, Varus temprorarily gains Attack Speed. This bonus is larger if the enemy is a champion.
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| Champion kill or assist: 40% attack speed for 6 seconds
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| Minion kill or assist: 20% attack speed for 3 seconds.
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| (Active) Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire
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| Damage reduced: 15% per enemy hit (minimum 33%)
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| During casting: Movement speed is slowed by 20%
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| Maximum charge duration: 4 seconds
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| Cooldown: 16 / 14 / 12 / 10 / 8 seconds
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| Cost: 65 / 75 / 85 / 95 / 105 mana
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| Minimum Damage: 10 / 47 / 83 / 120 / 157 (+1.0 per attack damage)
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| Maximum Damage: 15 / 70 / 125 / 180 / 235 (+1.6 per attack damage)
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| (Passive) Varus' basic attack deals bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum health.
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| Blight duration: 6 seconds
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| Maximum stacks: 3
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On-hit Damage: 8 / 12 / 16 / 20 / 24 (+0.25 per ability power)
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Blight Damage per Stack: 2 / 2.75 / 3.5 / 4.25 / 5% (+0.02 per ability power)
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| (Active) Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Movement Speed and reduces their healing and regeneration.
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| Cost: 80 mana
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| Range: 925
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| Cooldown: 18 / 16 / 14 / 12 / 10 seconds
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| Physical Damage: 65 / 100 / 135 / 170 / 205 (+0.6 per bonus attack damage)
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| Slow Percentage: 20 / 24 / 28 / 32 / 36%
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| (Active): Varus flings out a tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby unaffected champions, immobilizing them too on contact.
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| Cost: 120 mana
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| Range: 1,075
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| Cooldown: 120 / 105 / 90 seconds
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| Magic Damage: 150 / 250 / 350 (+1.0 per ability power)
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[edit] Competitive Usage
[edit] Patch History
v3.07
Hail of Arrows makes Varus very strong in lane trades and zoning enemies out, but the strength of this ability was crowding out the intended use of Piercing Arrow as a high-damage snipe. With these changes, Hail of Arrows still has its strength in area control but it no longer completely trumps Piercing Arrow as a method of proccing Blighted Quiver and dealing high burst damage.
- Base Movement Speed reduced to 330 from 335
- Piercing Arrow
- Minimum damage increased to 10 / 47 / 83 / 120 / 157 from 10 / 43 / 77 / 110 / 143
- Maximum damage increased to 15 / 70 / 125 / 180 / 235 from 15 / 65 / 115 / 165 / 215
- Improved hit detection at the end of the missile
- Hail of Arrows
- Damage reduced to 65 / 100 / 135 / 170 / 205 from 65 / 105 / 145 / 185 / 225
- Chain of Corruption
- Improved hit detection at the end of the missile
v1.0.0.152
- Base Movement Speed increased by 25.
v1.0.0.145
- Piercing Arrow
- Fixed a bug so that it no longer sometimes fires from a point above his bow
- Fixed a bug so that it will now more reliably hits targets at the end of its range
- Blighted Quiver
- Ability Power ratio on Blight stack detonation increased to 0.02 per stack from 0.01
- Chain of Corruption
- Missile width increased to 100 from 60
- Increased missile visibility
- Spread range from primary target to nearby targets increased to 550 from 450
- Tendril break range increased to 600 from 550
v1.0.0.139
Varus released
[edit] External links
[edit] Articles
[edit] Videos
[edit] Gallery
Blight Crystal Varus - 975 
Arclight Varus - 975 
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