Zed - The Master of Shadows

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Zed
ZedSquare.png
The Master of Shadows
Release Date:November 13th, 2012
Cost:6300IP 975 RP
Attributes:Assassin, Melee
Resource:Energy
Statistics
Health:445 (+80)
HP Regen:6 (+0.65)
Energy:200
Energy Regen:50
Move Speed:345

Attack Damage:49 (+3.4)
Attack Speed:0.658 (+3.1%)
Range:125
Armor:17 (+3.5)
Magic Resist:30 (+1.25)


Contents

[edit] Description

Lore: Zed is the first ninja in 200 years to unlock the ancient, forbidden ways. He defied his clan and master, casting off the balance and discipline that had shackled him all his life. Zed now offers power to those who embrace knowledge of the shadows, and slays those who cling to ignorance.

An orphan, Zed was taken in and trained by a great ninja master. Only one other student appeared to be Zed's equal - the master's son, Shen. It seemed Zed could never win the favor of the master, as every match between the rivals ended in a draw. Frustrated and jealous, he sought an advantage. The young ninja ventured into a sealed part of the clan's temple, where he found an ornate, foreboding box. Sensing the dark knowledge within, Zed knew he should not open it, but he peered inside nonetheless. In an instant, shadows touched his mind, revealing techniques that had long been hidden. Now armed with a secret edge, he challenged Shen, and this time he defeated the master's son. He expected praise and recognition in his moment of victory, but somehow the master knew Zed had used forbidden ways, and banished him.

Humiliated, the young ninja wandered for years. His bitterness turned to ambition, and he began to train others in the style of the shadows. As his power grew, so did his circle of followers, but he knew that without the box, his technique would never be perfect. One day, Zed looked at his followers and saw that his students were now an army. He led them back to the temple to claim his prize. At the gates, he was surprised to find the old master waiting, receiving Zed and his disciples as if they were welcome guests. The old man laid his sword at Zed's feet, declaring that he had failed Zed as his master. By banishing his former student, the master had doomed Zed to the shadows, instead of leading him to the balanced path. The old man implored Zed to enter the temple, destroy the box, and lead his followers to balance. The dark ninja followed the master inside. Moments later, the assembled ninjas heard Zed cry out in pain. Mysteriously, he emerged unscathed, and threw the severed head of the master at Shen's feet. Screaming in rage, Zed commanded his followers to slaughter the master's students and seize the box.

That day, the old ninja order fell. Though many students died, some escaped thanks to Shen's heroic efforts. Now the temple is a dark training ground for the Order of the Shadow. Zed rules as the Order's master, and his edict is simple: perfect one's technique, and kill all ninjas who refuse to embrace the shadows.

Balance is a lie - we are the true ninjas.

- Zed

[edit] Abilities

PassiveContempt for the Weak
ContemptForTheWeak.png
(Innate) Whenever Zed basic attacks an enemy below 50% health, he deals an additional 8% of their maximum health as magic damage. This effect cannot occur on a given target more than once every 10 seconds.

QRazor Shuriken
RazorShuriken.png
(Active) Zed and his shadow both throw their shurikens, each dealing physical damage to the first enemy they pass through and reduced damage thereafter.

Additional shurikens striking the same enemy deal 60% damage.
Range: 900
Cooldown: 6 seconds
Cost: 75 / 70 / 65 / 60 / 55 Energy
Physical Damage: 75 / 115 / 155 / 195 / 235
Physical Damage to Additional Enemies: 45 / 69 / 93 / 117 / 141
(+0.6 Attack Damage)

WLiving Shadow
LivingShadow.png
(Active) Zed's shadow dashes forward, remaining in place for 4 seconds.
Reactivating this ability will cause Zed switch positions with his shadow.

Zed's shadow will mimic his spellcasts. If both strike the same target, Zed restores some energy. Energy restore can occur only once per cast.
Range: 550
Shadow Vision Range: 700
Cost: 40 / 35 / 30 / 25 / 20 Energy
Cooldown: 18 / 17 / 16 / 15 / 14 seconds
Energy Restored: 20 / 25 / 30 / 35 / 40

EShadow Slash
ShadowSlash.png
(Active) Zed and his shadow both create a burst of shadow, dealing physical damage to nearby enemies.

Zed's Slash reduces the cooldown of Living Shadow by 2 seconds for each enemy Champion struck. The shadow's Slash slows enemies for 1.5 seconds.

Overlapping Shadow Slashes striking the same enemy deal no additional damage, but slows more intensely.
Cost: 50 Energy
Range: 290
Cooldown: 4 seconds
Physical Damage: 60 / 90 / 120 / 150 / 180
Single Slash Slow Amount: 20 / 25 / 30 / 35 / 40%
Double Slash Slow Amount: 30 / 37.5 / 45 / 52.5 / 60%

RDeath Mark
DeathMark.png
(Active) Zed marks target champion for death. He then sinks into the shadows and dashes to them, dealing physical damage equal to Zed's Attack Damage and spawning a Living Shadow beheind them, which mimics his spellcasts and can be teleported to by re-activating this ability.

Activating Death Mark a second time will cause Zed and his shadow to switch places.

After 3 seconds, the mark will detonate, dealing physical damage equal to a percentage of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active.
Range: 625
Cost: No Cost
Cooldown: 120 / 100 / 80 seconds
Detonation Physical Damage: 20 / 35 / 50%

[edit] Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
RpPoints.png NA LCS - Spring Playoffs 0 1 0 1 0 5.0
RpPoints.png EU LCS - Spring Playoffs 7 8 7 1 87.5 100
RpPoints.png EU LCS - Spring Season 17 29 20 9 69 41.1
RpPoints.png NA LCS - Spring Season 22 12 4 8 33.3 30.4
Esltumbnail.png IEM Season VII - World Championship 1 11 9 2 81.8 27.9

[edit] Patch History

v3.07

As a resourceless champion, Zed was able to farm efficiently and safely without giving his opponent much opportunity for interaction. These changes should hit his wave clearing efficiency, especially at early levels. The vision reduction on Zed's Living Shadow was just to bring it more in line with other abilities of this type.

  • Razor Shuriken
    • Damage dealt to secondary targets reduced to 45 / 69 / 93 / 117 / 141 (+0.6 bonus Attack Damage) from 60 / 92 / 124 / 156 / 188 (+0.8 bonus Attack Damage)
  • Living Shadow
    • Vision radius of the Shadow reduced to 700 from 1,300
  • Shadow Slash
    • Cooldown increased to 4 seconds from 3

v3.06
Previously, Zed could safely farm large minion waves with Shadow Slash by consistently resetting the cooldown of Living Shadow. These changes were intended to promote aggressive play with Zed while also creating a window for players to engage on him in lane.

  • Living Shadow
    • Cooldown reduced to 18 / 17 / 16 / 15 / 14 seconds from 22 / 20.5 / 19 / 17.5 / 16
  • Shadow Slash
    • Hitting minions and monsters no longer reduces Living Shadow's cooldown
    • Hitting enemy champions reduces Living Shadow's cooldown by 2 seconds, up from 1

v3.05

  • Living Shadow
    • Fixed a bug where Living Shadow would sometimes cast in a random direction

v3.03

  • Razor Shuriken
    • Damage increased to 75 / 115 / 155 / 195 / 235 from 75 / 110 / 145 / 180 / 215
  • Shadow Slash
    • Damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 95 / 130 / 165 / 200

v1.0.0.152

  • Base Movement Speed increased by 25.

v1.0.0.151
 Zed released



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Bladestorm Zed - 975 RpPoints.png

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